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Fixes mines detonating when ghosts pass over them
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@@ -16,9 +16,10 @@
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Bumped(AM)
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/obj/effect/mine/Bumped(mob/M as mob|obj)
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if(triggered) return
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if(triggered)
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return
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if(!isliving(M))
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return
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if(istype(M, /mob/living/carbon/human))
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for(var/mob/O in viewers(world.view, src.loc))
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to_chat(O, "<font color='red'>[M] triggered the [bicon(src)] [src]</font>")
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