mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
fox tweaks
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@@ -1,4 +1,4 @@
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/obj/effect/ripple
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/obj/effect/overlay/temp/ripple
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name = "hyperspace ripple"
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desc = "Something is coming through hyperspace, you can see the \
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visual disturbances. It's probably best not to be on top of these \
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@@ -10,13 +10,14 @@
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smooth = SMOOTH_TRUE
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layer = RIPPLE_LAYER
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alpha = 0
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duration = 3 * SHUTTLE_RIPPLE_TIME
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/obj/effect/ripple/New()
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/obj/effect/overlay/temp/ripple/New()
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. = ..()
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smooth_icon(src)
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animate(src, alpha=255, time=SHUTTLE_RIPPLE_TIME)
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// In case something goes wrong, delete us in a bit
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addtimer(src, "delself", 3 * SHUTTLE_RIPPLE_TIME, FALSE)
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/obj/effect/ripple/proc/delself()
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/obj/effect/overlay/temp/ripple/proc/delself()
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qdel(src)
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@@ -331,11 +331,6 @@
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if(mode != SHUTTLE_CALL)
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return
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if(ripples.len)
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for(var/i in ripples)
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qdel(i)
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ripples.Cut()
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timer = world.time - timeLeft(1)
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mode = SHUTTLE_RECALL
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@@ -388,7 +383,14 @@
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/obj/docking_port/mobile/proc/create_ripples(obj/docking_port/stationary/S1)
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var/list/turfs = ripple_area(S1)
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for(var/i in turfs)
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ripples += new /obj/effect/ripple(i)
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ripples += new /obj/effect/overlay/temp/ripple(i)
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/obj/docking_port/mobile/proc/remove_ripples()
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if(ripples.len)
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for(var/i in ripples)
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qdel(i)
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ripples.Cut()
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/obj/docking_port/mobile/proc/ripple_area(obj/docking_port/stationary/S1)
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var/list/L0 = return_ordered_turfs(x, y, z, dir, areaInstance)
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@@ -412,6 +414,10 @@
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//it handles all the generic behaviour, such as sanity checks, closing doors on the shuttle, stunning mobs, etc
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/obj/docking_port/mobile/proc/dock(obj/docking_port/stationary/S1, force=FALSE)
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// Crashing this ship with NO SURVIVORS
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if(S1.get_docked() == src)
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remove_ripples()
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return
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if(!force)
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if(!check_dock(S1))
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return -1
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@@ -419,6 +425,7 @@
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if(canMove())
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return -1
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// //rotate transit docking ports, so we don't need zillions of variants
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// if(istype(S1, /obj/docking_port/stationary/transit))
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// S1.dir = turn(NORTH, -travelDir)
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