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Hiding mousetraps
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@@ -63,6 +63,7 @@
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src.stat = DEAD
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src.icon_dead = "mouse_[_color]_splat"
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src.icon_state = "mouse_[_color]_splat"
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layer = MOB_LAYER
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if(client)
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client.time_died_as_mouse = world.time
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@@ -179,6 +180,7 @@
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..()
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/mob/living/simple_animal/mouse/Die()
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layer = MOB_LAYER
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if(client)
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client.time_died_as_mouse = world.time
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..()
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