Commented out the lagspike wizarditis bit of code (too derpy atm to actually fix it).

Added suspenders for mime.
Changed the virus crate so that it is a secure crate now.
Added the ability for admins to choose which virus to spread when triggering an outbreak.
Changed the dorf mode secret to be more manly.
Made clown's mask a gas one.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@328 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
uporotiy
2010-10-19 19:36:10 +00:00
parent 063eef7317
commit b7e22cc56b
10 changed files with 53 additions and 345 deletions
+3 -3
View File
@@ -43,7 +43,7 @@ STI KALY - blind
return
if(prob(2))
affected_mob << "\red You feel [pick("the tidal wave of raw power building inside","that this location gives you a +2 to INT and +1 to WIS","an urge to teleport")]."
if(prob(5))
/* if(prob(5))
var/list/theareas = new/list()
for(var/area/AR in world)
@@ -73,8 +73,8 @@ STI KALY - blind
affected_mob.loc = pick(L)
smoke.start()
return
//Apparently it created a lagspike every time it was called -- Urist
return */
return