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FIX: Attack logs being backwards
This commit fixes attack logs being backwards on some erroneous add_logs arguments. Things fixed: - Martial arts - EMP Flashlight - Defibrillator - C4 - Handcuffs - Resonant Fields - Alien Larva attack_animal - Mobs being grabbed
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@@ -223,7 +223,7 @@
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"<span class='userdanger'>[user] blinks \the [src] at \the [A].")
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if(ismob(A))
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var/mob/M = A
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add_logs(user, M, "attacked", object="EMP-light")
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add_logs(M, user, "attacked", object="EMP-light")
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user << "\The [src] now has [emp_cur_charges] charge\s."
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A.emp_act(1)
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else
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