mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 03:25:49 +01:00
Optimized and refactored list2text, text2list, and replacetext.
Also fixed some grammar in the station blueprint code. Conflicts: code/game/objects/items/blueprints.dm code/game/objects/items/devices/uplinks.dm code/modules/admin/verbs/debug.dm code/modules/clothing/masks/gasmask.dm code/modules/detectivework/scanner.dm code/modules/flufftext/TextFilters.dm code/modules/mob/living/carbon/human/say.dm code/modules/mob/living/silicon/ai/say.dm Conflicts: code/modules/admin/verbs/debug.dm code/modules/detectivework/scanner.dm
This commit is contained in:
@@ -2,7 +2,7 @@
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/datum/admins/proc/create_mob(var/mob/user)
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if (!create_mob_html)
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var/mobjs = null
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mobjs = dd_list2text(typesof(/mob), ";")
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mobjs = list2text(typesof(/mob), ";")
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create_mob_html = file2text('html/create_object.html')
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create_mob_html = replacetext(create_mob_html, "null /* object types */", "\"[mobjs]\"")
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@@ -3,7 +3,7 @@
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/datum/admins/proc/create_object(var/mob/user)
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if (!create_object_html)
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var/objectjs = null
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objectjs = dd_list2text(typesof(/obj), ";")
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objectjs = list2text(typesof(/obj), ";")
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create_object_html = file2text('html/create_object.html')
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create_object_html = replacetext(create_object_html, "null /* object types */", "\"[objectjs]\"")
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@@ -21,7 +21,7 @@
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if (!quick_create_object_html)
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var/objectjs = null
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objectjs = dd_list2text(typesof(path), ";")
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objectjs = list2text(typesof(path), ";")
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quick_create_object_html = file2text('html/create_object.html')
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quick_create_object_html = replacetext(quick_create_object_html, "null /* object types */", "\"[objectjs]\"")
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@@ -2,7 +2,7 @@
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/datum/admins/proc/create_turf(var/mob/user)
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if (!create_turf_html)
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var/turfjs = null
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turfjs = dd_list2text(typesof(/turf), ";")
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turfjs = list2text(typesof(/turf), ";")
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create_turf_html = file2text('html/create_object.html')
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create_turf_html = replacetext(create_turf_html, "null /* object types */", "\"[turfjs]\"")
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@@ -1675,7 +1675,7 @@
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alert("Select fewer object types, (max 5)")
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return
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else if(length(removed_paths))
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alert("Removed:\n" + dd_list2text(removed_paths, "\n"))
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alert("Removed:\n" + list2text(removed_paths, "\n"))
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var/list/offset = text2list(href_list["offset"],",")
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var/number = dd_range(1, 100, text2num(href_list["object_count"]))
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@@ -975,16 +975,16 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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switch(input("Which list?") in list("Players","Admins","Mobs","Living Mobs","Dead Mobs", "Clients","Respawnable Mobs"))
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if("Players")
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usr << dd_list2text(player_list,",")
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usr << list2text(player_list,",")
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if("Admins")
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usr << dd_list2text(admins,",")
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usr << list2text(admins,",")
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if("Mobs")
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usr << dd_list2text(mob_list,",")
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usr << list2text(mob_list,",")
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if("Living Mobs")
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usr << dd_list2text(living_mob_list,",")
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usr << list2text(living_mob_list,",")
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if("Dead Mobs")
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usr << dd_list2text(dead_mob_list,",")
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usr << list2text(dead_mob_list,",")
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if("Clients")
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usr << dd_list2text(clients,",")
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usr << list2text(clients,",")
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if("Respawnable Mobs")
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usr << dd_list2text(respawnable_list,",")
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usr << list2text(respawnable_list,",")
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@@ -0,0 +1,401 @@
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//CONTAINS: Detective's Scanner
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/obj/item/device/detective_scanner
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name = "Scanner"
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desc = "Used to scan objects for DNA and fingerprints."
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icon_state = "forensic1"
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var/amount = 20.0
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var/list/stored = list()
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w_class = 3.0
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item_state = "electronic"
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flags = FPRINT | TABLEPASS | CONDUCT | NOBLUDGEON
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slot_flags = SLOT_BELT
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attackby(obj/item/weapon/f_card/W as obj, mob/user as mob)
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..()
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if (istype(W, /obj/item/weapon/f_card))
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if (W.fingerprints)
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return
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if (src.amount == 20)
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return
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if (W.amount + src.amount > 20)
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src.amount = 20
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W.amount = W.amount + src.amount - 20
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else
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src.amount += W.amount
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//W = null
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del(W)
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add_fingerprint(user)
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if (W)
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W.add_fingerprint(user)
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return
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attack(mob/living/carbon/human/M as mob, mob/user as mob)
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if (!ishuman(M))
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user << "\red [M] is not human and cannot have the fingerprints."
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flick("forensic0",src)
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return 0
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if (( !( istype(M.dna, /datum/dna) ) || M.gloves) )
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user << "\blue No fingerprints found on [M]"
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flick("forensic0",src)
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return 0
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else
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if (src.amount < 1)
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user << text("\blue Fingerprints scanned on [M]. Need more cards to print.")
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else
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src.amount--
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var/obj/item/weapon/f_card/F = new /obj/item/weapon/f_card( user.loc )
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F.amount = 1
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F.add_fingerprint(M)
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F.icon_state = "fingerprint1"
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F.name = text("FPrintC- '[M.name]'")
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user << "\blue Done printing."
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user << "\blue [M]'s Fingerprints: [md5(M.dna.uni_identity)]"
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if ( !M.blood_DNA || !M.blood_DNA.len )
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user << "\blue No blood found on [M]"
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if(M.blood_DNA)
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del(M.blood_DNA)
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else
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user << "\blue Blood found on [M]. Analysing..."
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spawn(15)
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for(var/blood in M.blood_DNA)
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user << "\blue Blood type: [M.blood_DNA[blood]]\nDNA: [blood]"
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return
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afterattack(atom/A as obj|turf|area, mob/user as mob, proximity)
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if(!proximity) return
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if(loc != user)
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return
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if(istype(A,/obj/machinery/computer/forensic_scanning)) //breaks shit.
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return
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if(istype(A,/obj/item/weapon/f_card))
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user << "The scanner displays on the screen: \"ERROR 43: Object on Excluded Object List.\""
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flick("forensic0",src)
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return
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add_fingerprint(user)
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//Special case for blood splaters.
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if (istype(A, /obj/effect/decal/cleanable/blood) || istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable/blood/gibs))
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if(!isnull(A.blood_DNA))
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for(var/blood in A.blood_DNA)
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user << "\blue Blood type: [A.blood_DNA[blood]]\nDNA: [blood]"
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flick("forensic2",src)
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return
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//General
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if ((!A.fingerprints || !A.fingerprints.len) && !A.suit_fibers && !A.blood_DNA)
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user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.gender == MALE ? "him" : "her"] humming[prob(70) ? " gently." : "."]" ,\
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"\blue Unable to locate any fingerprints, materials, fibers, or blood on [A]!",\
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"You hear a faint hum of electrical equipment.")
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flick("forensic0",src)
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return 0
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if(add_data(A))
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user << "\blue Object already in internal memory. Consolidating data..."
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flick("forensic2",src)
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return
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//PRINTS
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if(!A.fingerprints || !A.fingerprints.len)
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if(A.fingerprints)
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del(A.fingerprints)
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else
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user << "\blue Isolated [A.fingerprints.len] fingerprints: Data Stored: Scan with Hi-Res Forensic Scanner to retrieve."
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var/list/complete_prints = list()
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for(var/i in A.fingerprints)
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var/print = A.fingerprints[i]
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if(stringpercent(print) <= FINGERPRINT_COMPLETE)
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complete_prints += print
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if(complete_prints.len < 1)
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user << "\blue No intact prints found"
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else
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user << "\blue Found [complete_prints.len] intact prints"
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for(var/i in complete_prints)
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user << "\blue [i]"
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//FIBERS
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if(A.suit_fibers)
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user << "\blue Fibers/Materials Data Stored: Scan with Hi-Res Forensic Scanner to retrieve."
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flick("forensic2",src)
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//Blood
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if (A.blood_DNA)
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user << "\blue Blood found on [A]. Analysing..."
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spawn(15)
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for(var/blood in A.blood_DNA)
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user << "Blood type: \red [A.blood_DNA[blood]] \t \black DNA: \red [blood]"
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if(prob(80) || !A.fingerprints)
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user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.gender == MALE ? "him" : "her"] humming[prob(70) ? " gently." : "."]" ,\
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"You finish scanning \the [A].",\
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"You hear a faint hum of electrical equipment.")
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flick("forensic2",src)
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return 0
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else
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user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.gender == MALE ? "him" : "her"] humming[prob(70) ? " gently." : "."]\n[user.gender == MALE ? "He" : "She"] seems to perk up slightly at the readout." ,\
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"The results of the scan pique your interest.",\
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"You hear a faint hum of electrical equipment, and someone making a thoughtful noise.")
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flick("forensic2",src)
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return 0
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return
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proc/add_data(atom/A as mob|obj|turf|area)
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//I love associative lists.
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var/list/data_entry = stored["\ref [A]"]
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if(islist(data_entry)) //Yay, it was already stored!
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//Merge the fingerprints.
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var/list/data_prints = data_entry[1]
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for(var/print in A.fingerprints)
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var/merged_print = data_prints[print]
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if(!merged_print)
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data_prints[print] = A.fingerprints[print]
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else
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data_prints[print] = stringmerge(data_prints[print],A.fingerprints[print])
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//Now the fibers
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var/list/fibers = data_entry[2]
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if(!fibers)
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fibers = list()
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if(A.suit_fibers && A.suit_fibers.len)
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for(var/j = 1, j <= A.suit_fibers.len, j++) //Fibers~~~
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if(!fibers.Find(A.suit_fibers[j])) //It isn't! Add!
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fibers += A.suit_fibers[j]
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var/list/blood = data_entry[3]
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if(!blood)
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blood = list()
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if(A.blood_DNA && A.blood_DNA.len)
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for(var/main_blood in A.blood_DNA)
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if(!blood[main_blood])
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blood[main_blood] = A.blood_DNA[blood]
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return 1
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var/list/sum_list[4] //Pack it back up!
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sum_list[1] = A.fingerprints ? A.fingerprints.Copy() : null
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sum_list[2] = A.suit_fibers ? A.suit_fibers.Copy() : null
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sum_list[3] = A.blood_DNA ? A.blood_DNA.Copy() : null
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sum_list[4] = "\The [A] in \the [get_area(A)]"
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stored["\ref [A]"] = sum_list
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return 0
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/obj/item/device/detective_scanner/forger
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var/list/custom_forgery[3]
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var/forging = 0
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New()
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..()
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custom_forgery[1] = list()
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custom_forgery[2] = list()
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custom_forgery[3] = list()
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attack_self(var/mob/user as mob)
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var/list/customprints = list()
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var/list/customfiber = list()
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var/list/customblood = list()
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if(forging)
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user << "\red You are already forging evidence"
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return 0
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clear_forgery()
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//fingerprint loop
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while(1)
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var/print = html_encode(input(usr,"Please enter a custom fingerprint or hit cancel to finish fingerprints") as text|null)
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if(!usr.client)
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forging = 0
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break
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if(!print )
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break
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customprints[print] = print
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while(1)
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var/fiber = html_encode(input(usr,"Please enter a custom fiber/material trace or hit cancel to finish fibers/materials") as text|null)
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if(!usr.client)
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forging = 0
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break
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if(!fiber)
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break
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customfiber[fiber] = null
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while(1)
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var/blood = html_encode(input(usr,"Please enter a custom Blood DNA or hit cancel to finish forging") as text|null)
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var/bloodtype = html_encode(input(usr,"Please enter a custom Blood Type") as text|null)
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if(!usr.client)
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forging = 0
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break
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if(!blood)
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break
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customblood[blood] = bloodtype
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forging = 0
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if(!customprints.len && !customfiber.len)
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user << "\blue No forgery saved."
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return
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user << "\blue Forgery saved and will be tied to the next applicable scanned item."
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custom_forgery[1] = customprints ? customprints.Copy() : null
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custom_forgery[2] = customfiber ? customfiber.Copy() : null
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custom_forgery[3] = customblood ? customblood.Copy() : null
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//shameless copy pasting
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afterattack(atom/A as obj|turf|area, mob/user as mob)
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var/list/custom_finger = list()
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var/list/custom_fiber = list()
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var/list/custom_blood = list()
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if(custom_forgery)
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custom_finger = custom_forgery[1]
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custom_fiber = custom_forgery[2]
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custom_blood = custom_forgery[3]
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if(!in_range(A,user))
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return
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if(loc != user)
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return
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if(istype(A,/obj/machinery/computer/forensic_scanning)) //breaks shit.
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return
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if(istype(A,/obj/item/weapon/f_card))
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user << "The scanner displays on the screen: \"ERROR 43: Object on Excluded Object List.\""
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return
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add_fingerprint(user)
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|
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//Special case for blood splaters.
|
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if (istype(A, /obj/effect/decal/cleanable/blood) || istype(A, /obj/effect/rune))
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if(!isnull(A.blood_DNA))
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for(var/blood in A.blood_DNA)
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user << "\blue Blood type: [A.blood_DNA[blood]]\nDNA: [blood]"
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return
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//General
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if ((!A.fingerprints || !A.fingerprints.len) && !A.suit_fibers && !A.blood_DNA)
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if(!custom_finger.len && !custom_fiber.len && !custom_blood.len)
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user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.gender == MALE ? "him" : "her"] humming[prob(70) ? " gently." : "."]" ,\
|
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"\blue Unable to locate any fingerprints, materials, fibers, or blood on [A]!",\
|
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"You hear a faint hum of electrical equipment.")
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return 0
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else
|
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user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.gender == MALE ? "him" : "her"] humming[prob(70) ? " gently." : "."]" ,\
|
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"\blue Unable to locate any fingerprints, materials, fibers, or blood on [A], loading custom forgery instead.",\
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"You hear a faint hum of electrical equipment.")
|
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|
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|
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if(add_data(A))
|
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user << "\blue Object already in internal memory. Consolidating data..."
|
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return
|
||||
|
||||
|
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//PRINTS
|
||||
if(!A.fingerprints || !A.fingerprints.len)
|
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if(A.fingerprints)
|
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del(A.fingerprints)
|
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if(custom_finger.len)
|
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user << "\blue Isolated [custom_finger.len] fingerprints: Data Stored: Scan with Hi-Res Forensic Scanner to retrieve."
|
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user << "\blue Found [custom_finger.len] intact prints"
|
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for(var/i in custom_finger)
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user << "\blue [i]"
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else if(A.fingerprints && A.fingerprints.len)
|
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user << "\blue Isolated [A.fingerprints.len] fingerprints: Data Stored: Scan with Hi-Res Forensic Scanner to retrieve."
|
||||
var/list/complete_prints = list()
|
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for(var/i in A.fingerprints)
|
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var/print = A.fingerprints[i]
|
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if(stringpercent(print) <= FINGERPRINT_COMPLETE)
|
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complete_prints += print
|
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if(complete_prints.len < 1)
|
||||
user << "\blue No intact prints found"
|
||||
else
|
||||
user << "\blue Found [complete_prints.len] intact prints"
|
||||
for(var/i in complete_prints)
|
||||
user << "\blue [i]"
|
||||
|
||||
//FIBERS
|
||||
if(custom_fiber.len)
|
||||
user << "\blue Forged Fibers/Materials Data Found: Scan with Hi-Res Forensic Scanner to retrieve."
|
||||
else if(A.suit_fibers)
|
||||
user << "\blue Fibers/Materials Data Stored: Scan with Hi-Res Forensic Scanner to retrieve."
|
||||
|
||||
|
||||
//Blood
|
||||
if(custom_blood.len)
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user << "\blue Forged Blood found. Analysing..."
|
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spawn(15)
|
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for(var/blood in custom_blood)
|
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user << "Blood type: \red [custom_blood[blood]] \t \black DNA: \red [blood]"
|
||||
else if (A.blood_DNA)
|
||||
user << "\blue Blood found on [A]. Analysing..."
|
||||
spawn(15)
|
||||
for(var/blood in A.blood_DNA)
|
||||
user << "Blood type: \red [A.blood_DNA[blood]] \t \black DNA: \red [blood]"
|
||||
return
|
||||
|
||||
add_data(atom/A as mob|obj|turf|area)
|
||||
//I love associative lists.
|
||||
var/list/data_entry = stored["\ref [A]"]
|
||||
var/list/custom_finger = list()
|
||||
var/list/custom_fiber = list()
|
||||
var/list/custom_blood = list()
|
||||
|
||||
if(custom_forgery)
|
||||
custom_finger = custom_forgery[1]
|
||||
custom_fiber = custom_forgery[2]
|
||||
custom_blood = custom_forgery[3]
|
||||
|
||||
if(islist(data_entry)) //Yay, it was already stored!
|
||||
//Merge the fingerprints.
|
||||
var/list/data_prints = data_entry[1]
|
||||
if(custom_finger.len)
|
||||
for(var/print in custom_finger)
|
||||
var/merged_print = data_prints[print]
|
||||
if(!merged_print)
|
||||
data_prints[print] = custom_finger
|
||||
else
|
||||
data_prints[print] = stringmerge(data_prints[print],custom_finger[print])
|
||||
else
|
||||
for(var/print in A.fingerprints)
|
||||
var/merged_print = data_prints[print]
|
||||
if(!merged_print)
|
||||
data_prints[print] = A.fingerprints[print]
|
||||
else
|
||||
data_prints[print] = stringmerge(data_prints[print],A.fingerprints[print])
|
||||
|
||||
//Now the fibers
|
||||
var/list/fibers = data_entry[2]
|
||||
if(!fibers)
|
||||
fibers = list()
|
||||
if(custom_fiber.len)
|
||||
for(var/j = 1, j <= custom_fiber.len, j++) //Fibers~~~
|
||||
if(!fibers.Find(custom_fiber[j])) //It isn't! Add!
|
||||
fibers += custom_fiber[j]
|
||||
|
||||
else if(A.suit_fibers && A.suit_fibers.len)
|
||||
for(var/j = 1, j <= A.suit_fibers.len, j++) //Fibers~~~
|
||||
if(!fibers.Find(A.suit_fibers[j])) //It isn't! Add!
|
||||
fibers += A.suit_fibers[j]
|
||||
var/list/blood = data_entry[3]
|
||||
if(!blood)
|
||||
blood = list()
|
||||
if(custom_blood.len)
|
||||
for(var/main_blood in custom_blood)
|
||||
if(!blood[main_blood])
|
||||
blood[main_blood] = custom_blood[blood]
|
||||
else if(A.blood_DNA && A.blood_DNA.len)
|
||||
for(var/main_blood in A.blood_DNA)
|
||||
if(!blood[main_blood])
|
||||
blood[main_blood] = A.blood_DNA[blood]
|
||||
return 1
|
||||
var/list/sum_list[4] //Pack it back up!
|
||||
if(custom_finger.len || custom_fiber.len || custom_blood.len)
|
||||
sum_list[1] = custom_finger ? custom_finger.Copy() : null
|
||||
sum_list[2] = custom_fiber ? custom_fiber.Copy() : null
|
||||
sum_list[3] = custom_blood ? custom_blood.Copy() : null
|
||||
else
|
||||
sum_list[1] = A.fingerprints ? A.fingerprints.Copy() : null
|
||||
sum_list[2] = A.suit_fibers ? A.suit_fibers.Copy() : null
|
||||
sum_list[3] = A.blood_DNA ? A.blood_DNA.Copy() : null
|
||||
sum_list[4] = "\The [A] in \the [get_area(A)]"
|
||||
stored["\ref [A]"] = sum_list
|
||||
clear_forgery()
|
||||
return 0
|
||||
|
||||
proc/clear_forgery()
|
||||
if(custom_forgery.len)
|
||||
custom_forgery[1] = list()
|
||||
custom_forgery[2] = list()
|
||||
custom_forgery[3] = list()
|
||||
@@ -57,7 +57,7 @@ proc/NewStutter(phrase,stunned)
|
||||
|
||||
split_phrase[index] = word
|
||||
|
||||
return sanitize(dd_list2text(split_phrase," "))
|
||||
return sanitize(list2text(split_phrase," "))
|
||||
|
||||
proc/Stagger(mob/M,d) //Technically not a filter, but it relates to drunkenness.
|
||||
step(M, pick(d,turn(d,90),turn(d,-90)))
|
||||
@@ -78,6 +78,6 @@ proc/Ellipsis(original_msg, chance = 50)
|
||||
else
|
||||
new_words += w
|
||||
|
||||
new_msg = dd_list2text(new_words," ")
|
||||
new_msg = list2text(new_words," ")
|
||||
|
||||
return new_msg
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
if(findtext(temp_message[H], "*") || findtext(temp_message[H], ";") || findtext(temp_message[H], ":")) continue
|
||||
temp_message[H] = ninjaspeak(temp_message[H])
|
||||
pick_list -= H
|
||||
message = dd_list2text(temp_message, " ")
|
||||
message = list2text(temp_message, " ")
|
||||
message = replacetext(message, "o", "¤")
|
||||
message = replacetext(message, "p", "þ")
|
||||
message = replacetext(message, "l", "£")
|
||||
@@ -75,4 +75,3 @@
|
||||
|
||||
/mob/living/carbon/human/proc/GetSpecialVoice()
|
||||
return special_voice
|
||||
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
if(findtext(temp_message[H], "*") || findtext(temp_message[H], ";") || findtext(temp_message[H], ":")) continue
|
||||
temp_message[H] = ninjaspeak(temp_message[H])
|
||||
pick_list -= H
|
||||
message = dd_list2text(temp_message, " ")
|
||||
message = list2text(temp_message, " ")
|
||||
message = replacetext(message, "o", "¤")
|
||||
message = replacetext(message, "p", "þ")
|
||||
message = replacetext(message, "l", "£")
|
||||
|
||||
@@ -85,7 +85,7 @@ var/const/VOX_PATH = "sound/vox_fem/"
|
||||
if(!message || announcing_vox > world.time)
|
||||
return
|
||||
|
||||
var/list/words = stringsplit(trim(message), " ")
|
||||
var/list/words = text2list(trim(message), " ")
|
||||
var/list/incorrect_words = list()
|
||||
|
||||
if(words.len > 30)
|
||||
@@ -141,4 +141,4 @@ var/const/VOX_PATH = "sound/vox_fem/"
|
||||
for(var/file in vox_files)
|
||||
// src << "Downloading [file]"
|
||||
var/sound/S = sound("[VOX_PATH][file]")
|
||||
src << browse_rsc(S)
|
||||
src << browse_rsc(S)
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
/*var/l = lentext(msg)
|
||||
if(findtext(msg," ",l,l+1)==0)
|
||||
msg+=" "*/
|
||||
seperate = stringsplit(msg, " ")
|
||||
seperate = text2list(msg, " ")
|
||||
|
||||
for(var/Xa = 1,Xa<seperate.len,Xa++)
|
||||
var/next = Xa + 1
|
||||
@@ -65,7 +65,7 @@
|
||||
if(!word)
|
||||
text = "[pick(heard_words)]"
|
||||
else
|
||||
text = pick(stringsplit(word, " "))
|
||||
text = pick(text2list(word, " "))
|
||||
if(lentext(text)==1)
|
||||
text=uppertext(text)
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user