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Tweaks syndicate MMI and cyborg console interactions (#27041)
* Tweak syndicate MMI and cyborg console interaction * tweak action icon * Apply suggestions from code review Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com> Signed-off-by: datlo <quentinkoyote@gmail.com> * Apply suggestions from code review Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> --------- Signed-off-by: datlo <quentinkoyote@gmail.com> Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
This commit is contained in:
co-authored by
CRUNCH
Henri215
DGamerL
parent
ede58792d1
commit
b7f0987101
@@ -1169,7 +1169,8 @@ GLOBAL_LIST_INIT(robot_verbs_default, list(
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to_chat(src, "<span class='boldwarning'>Your allegiance has not been compromised. Keep serving your current master.</span>")
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else
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to_chat(src, "<span class='boldwarning'>Your allegiance has not been compromised. Keep serving all Syndicate agents to the best of your abilities.</span>")
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if(mmi.syndiemmi)
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to_chat(src, "<span class='boldwarning'>Warning: Remote lockdown and detonation protections have been disabled due to system instability.</span>")
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SetLockdown(0)
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if(module)
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module.emag_act(user)
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@@ -1397,7 +1398,10 @@ GLOBAL_LIST_INIT(robot_verbs_default, list(
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disconnect_from_ai()
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lawupdate = FALSE
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lockcharge = 0
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clear_alert("locked")
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REMOVE_TRAITS_IN(src, LOCKDOWN_TRAIT)
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for(var/datum/action/innate/robot_override_lock/override in actions)
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override.Remove(src)
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scrambledcodes = TRUE
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//Disconnect it's camera so it's not so easily tracked.
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QDEL_NULL(camera)
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@@ -1406,18 +1410,6 @@ GLOBAL_LIST_INIT(robot_verbs_default, list(
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// to have to check if every camera is null or not before doing anything, to prevent runtime errors.
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// I could change the network to null but I don't know what would happen, and it seems too hacky for me.
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/mob/living/silicon/robot/proc/ResetSecurityCodes()
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set category = "Robot Commands"
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set name = "Reset Identity Codes"
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set desc = "Scrambles your security and identification codes and resets your current buffers. Unlocks you and but permanently severs you from your AI and the robotics console and will deactivate your camera system."
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var/mob/living/silicon/robot/R = src
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if(R)
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R.UnlinkSelf()
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to_chat(R, "Buffers flushed and reset. Camera system shutdown. All systems operational.")
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remove_verb(src, /mob/living/silicon/robot/proc/ResetSecurityCodes)
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/mob/living/silicon/robot/mode()
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set name = "Activate Held Object"
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set category = "IC"
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@@ -1439,8 +1431,14 @@ GLOBAL_LIST_INIT(robot_verbs_default, list(
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ADD_TRAIT(src, TRAIT_IMMOBILIZED, LOCKDOWN_TRAIT)
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ADD_TRAIT(src, TRAIT_UI_BLOCKED, LOCKDOWN_TRAIT)
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ADD_TRAIT(src, TRAIT_HANDS_BLOCKED, LOCKDOWN_TRAIT)
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if(mmi.syndiemmi && !emagged) // Being emagged removes your syndie MMI protections
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to_chat(src, "<span class='userdanger'>You can override your lockdown, permanently cutting your connection to NT's systems. You will be undetectable to the station's robotics control and camera monitoring systems.</span>")
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var/datum/action/override = new /datum/action/innate/robot_override_lock()
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override.Grant(src)
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else
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REMOVE_TRAITS_IN(src, LOCKDOWN_TRAIT)
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for(var/datum/action/innate/robot_override_lock/override in actions)
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override.Remove(src)
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/mob/living/silicon/robot/proc/notify_ai(notifytype, oldname, newname)
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if(!connected_ai)
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@@ -107,3 +107,12 @@
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robot.speed -= slowdown_active
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button_overlay_icon_state = initial(button_overlay_icon_state)
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active = FALSE
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/datum/action/innate/robot_override_lock
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name = "Override lockdown"
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button_overlay_icon_state = "unlock_self"
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/datum/action/innate/robot_override_lock/Activate()
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to_chat(owner, "<span class='danger'>HARDWARE_OVERRIDE_SYNDICATE: Lockdown lifted. Connection to NT systems severed.</span>")
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var/mob/living/silicon/robot/robot = owner
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robot.UnlinkSelf()
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