diff --git a/code/modules/fish/fishtank.dm b/code/modules/fish/fishtank.dm index 2bd90741b1c..c1b8caa016b 100644 --- a/code/modules/fish/fishtank.dm +++ b/code/modules/fish/fishtank.dm @@ -293,7 +293,7 @@ fish_list.Add(fish_type) //Add a fish of the specified type fish_count++ //Increase fish_count to reflect the introduction of a fish, so the everything else works fine //Announce the new fish - src.visible_message("A new [fish_type.fish_name] has hatched in \the [src]!") + visible_message("A new [fish_type.fish_name] has hatched in \the [src]!") //Null type fish are dud eggs, give a message to inform the player else to_chat(usr, "The eggs disolve in the water. They were duds!")