From b82d2c09487aa3f2936b70f7638674c5da8428a3 Mon Sep 17 00:00:00 2001 From: Krausus Date: Mon, 18 May 2015 03:05:02 -0400 Subject: [PATCH] Fixes errors in Round Status' round duration --- code/modules/admin/player_panel.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index 07616048e2f..3025296bb71 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -389,7 +389,7 @@ if (ticker && ticker.current_state >= GAME_STATE_PLAYING) var/dat = "Round Status

Round Status

" dat += "Current Game Mode: [ticker.mode.name]
" - dat += "Round Duration: [round(world.time / 36000)]:[add_zero(world.time / 600 % 60, 2)]:[world.time / 100 % 6][world.time / 100 % 10]
" + dat += "Round Duration: [round(world.time / 36000)]:[add_zero(num2text(world.time / 600 % 60), 2)]:[add_zero(num2text(world.time / 10 % 60), 2)]
" dat += "Emergency shuttle
" if (!emergency_shuttle.online()) dat += "Call Shuttle
"