fixes weak ion shots... being stronger than normal ions (#18713)

* fixes weak ion shots... being stronger than normal ions

* charl request
This commit is contained in:
Qwertytoforty
2022-08-05 20:33:04 +01:00
committed by GitHub
parent d4b3767631
commit b839e02639
@@ -7,18 +7,17 @@
nodamage = 1
impact_effect_type = /obj/effect/temp_visual/impact_effect/ion
flag = "energy"
var/strong_emp = 1
var/weak_emp = 1
/obj/item/projectile/ion/on_hit(atom/target, blocked = 0)
..()
empulse(target, 1, 1, 1, cause = "[type] fired by [key_name(firer)]")
empulse(target, strong_emp, weak_emp, TRUE, cause = "[type] fired by [key_name(firer)]")
return 1
/obj/item/projectile/ion/weak
/obj/item/projectile/ion/weak/on_hit(atom/target, blocked = 0)
..()
empulse(target, 0, 0, 1, cause = "[type] fired by [key_name(firer)]")
return 1
strong_emp = 0
weak_emp = 0
/obj/item/projectile/bullet/gyro
name ="explosive bolt"