From b83c7954869e8909ffbed6fd6a3ade48fe86b214 Mon Sep 17 00:00:00 2001 From: Spacemanspark Date: Sat, 27 Jun 2015 01:47:08 -0500 Subject: [PATCH] Syndicate Hardsuit mode elaborations Elaborates on what both the Travel mode and Combat mode does. --- code/modules/clothing/spacesuits/rig.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/modules/clothing/spacesuits/rig.dm b/code/modules/clothing/spacesuits/rig.dm index 305d2933ef6..997be868760 100644 --- a/code/modules/clothing/spacesuits/rig.dm +++ b/code/modules/clothing/spacesuits/rig.dm @@ -346,7 +346,7 @@ return on = !on if(on) - user << "You switch your helmet to travel mode." + user << "You switch your helmet to travel mode. It will allow you to stand in zero pressure environments, at the cost of speed and armor." name = "blood-red hardsuit helmet" desc = "A dual-mode advanced helmet designed for work in special operations. It is in travel mode. Property of Gorlex Marauders." flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL @@ -354,7 +354,7 @@ cold_protection = HEAD set_light(brightness_on) else - user << "You switch your helmet to combat mode." + user << "You switch your helmet to combat mode. You will take damage in zero pressure environments, but you are more suited for a fight." name = "blood-red hardsuit helmet (combat)" desc = "A dual-mode advanced helmet designed for work in special operations. It is in combat mode. Property of Gorlex Marauders." flags = BLOCKHAIR @@ -387,7 +387,7 @@ /obj/item/clothing/suit/space/rig/syndi/attack_self(mob/user) on = !on if(on) - user << "You switch your hardsuit to travel mode." + user << "You switch your hardsuit to travel mode. It will allow you to stand in zero pressure environments, at the cost of speed and armor." name = "blood-red hardsuit helmet" desc = "A dual-mode advanced hardsuit designed for work in special operations. It is in travel mode. Property of Gorlex Marauders." slowdown = 1 @@ -395,7 +395,7 @@ flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS else - user << "You switch your hardsuit to combat mode." + user << "You switch your hardsuit to combat mode. You will take damage in zero pressure environments, but you are more suited for a fight." name = "blood-red hardsuit helmet (combat)" desc = "A dual-mode advanced hardsuit designed for work in special operations. It is in combat mode. Property of Gorlex Marauders." slowdown = 0