diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm index 624c016c9f3..f6dc257138b 100644 --- a/code/game/objects/items/robot/robot_upgrades.dm +++ b/code/game/objects/items/robot/robot_upgrades.dm @@ -229,7 +229,7 @@ name = "medical cyborg abductor upgrade" desc = "An experimental upgrade that replaces a medical cyborgs tools with the abductor version." icon_state = "abductor_mod" - origin_tech = "biotech=6;materials=6;abductor=3" + origin_tech = "biotech=6;materials=6;abductor=2" require_module = TRUE module_type = /obj/item/robot_module/medical items_to_replace = list( diff --git a/code/modules/research/designs/mechfabricator_designs.dm b/code/modules/research/designs/mechfabricator_designs.dm index ac8961e5e2f..0a0313725f3 100644 --- a/code/modules/research/designs/mechfabricator_designs.dm +++ b/code/modules/research/designs/mechfabricator_designs.dm @@ -1064,7 +1064,7 @@ id = "borg_upgade_abductor_medi" build_type = MECHFAB build_path = /obj/item/borg/upgrade/abductor_medi - req_tech = list("biotech" = 7, "materials" = 7, "abductor" = 4) + req_tech = list("biotech" = 7, "materials" = 7, "abductor" = 3) materials = list(MAT_METAL = 18000, MAT_GLASS = 1500, MAT_SILVER = 13000, MAT_GOLD = 1000, MAT_PLASMA = 4000, MAT_TITANIUM = 12000, MAT_DIAMOND = 1000) //Base abductor engineering tools *8 + IMS cost construction_time = 120 category = list("Cyborg Upgrade Modules")