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Merge pull request #7482 from Aurorablade/DreamFluff
Phantasmic Dream Fluff:Zekes Tendrils
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@@ -58,8 +58,8 @@
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//handle normal hair
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var/list/species_hair = list()
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if(C.species)
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for(var/i in hair_styles_list)
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var/datum/sprite_accessory/hair/tmp_hair = hair_styles_list[i]
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for(var/i in hair_styles_public_list)
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var/datum/sprite_accessory/hair/tmp_hair = hair_styles_public_list[i]
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if(C.species.name in tmp_hair.species_allowed) //If the species is allowed to have the style, add the style to the list. Or, if the character has a prosthetic head, give them the human facial hair styles.
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if(C.species.bodyflags & ALL_RPARTS) //If the character is of a species that can have full body prosthetics and their head doesn't suport human hair 'wigs', don't add the style to the list.
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if(robohead.is_monitor)
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@@ -76,7 +76,7 @@
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to_chat(user, "<span class='warning'>You are unable to find anything on [H]'s head worth cutting. How disappointing.</span>")
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return
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else
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species_hair = hair_styles_list
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species_hair = hair_styles_public_list
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var/h_new_style = input(user, "Select a hair style", "Grooming") as null|anything in species_hair
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user.visible_message("<span class='notice'>[user] starts cutting [M]'s hair!</span>", "<span class='notice'>You start cutting [M]'s hair!</span>") //arguments for this are: 1. what others see 2. what the user sees. --Fixed grammar, (TGameCo)
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playsound(loc, 'sound/goonstation/misc/Scissor.ogg', 100, 1)
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