From b8f1858dd80d2892ea788dcddcd4c7806a867555 Mon Sep 17 00:00:00 2001 From: datlo Date: Thu, 13 Dec 2018 00:21:25 +0000 Subject: [PATCH] removed AEG toxin requirement doesn't really make sense --- code/modules/research/designs/weapon_designs.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/research/designs/weapon_designs.dm b/code/modules/research/designs/weapon_designs.dm index 71ec8ced682..6810aff0b75 100644 --- a/code/modules/research/designs/weapon_designs.dm +++ b/code/modules/research/designs/weapon_designs.dm @@ -6,7 +6,7 @@ name = "Advanced Energy Gun" desc = "An energy gun with an experimental miniaturized reactor." id = "nuclear_gun" - req_tech = list("combat" = 5, "magnets" = 5, "powerstorage" = 5, "toxins" = 5) + req_tech = list("combat" = 5, "magnets" = 5, "powerstorage" = 5) build_type = PROTOLATHE materials = list(MAT_METAL = 10000, MAT_GLASS = 2000, MAT_URANIUM = 3000, MAT_TITANIUM = 1000) build_path = /obj/item/gun/energy/gun/nuclear