From b8f722b161eefe00acff70c5f85daa1ff60db006 Mon Sep 17 00:00:00 2001 From: SabreML <57483089+SabreML@users.noreply.github.com> Date: Wed, 2 Sep 2020 18:15:15 +0100 Subject: [PATCH] Changed 'unique_pet' to true, to stop renaming Also changed 'New()' to 'Initialize()', since it's better. --- code/modules/mob/living/simple_animal/friendly/farm_animals.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm index 613dbd8b766..0cbb211fd40 100644 --- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm +++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm @@ -100,8 +100,9 @@ NB.droplimb() /mob/living/simple_animal/hostile/retaliate/goat/chef + unique_pet = TRUE -/mob/living/simple_animal/hostile/retaliate/goat/chef/New() +/mob/living/simple_animal/hostile/retaliate/goat/chef/Initialize() . = ..() name = pick("Kyet", prob(25);"Kyep") desc = "[name], the Chef's bloodthirsty goat. Not known for their pleasant disposition."