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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-26 05:27:01 +01:00
effect/glowshroom to structure/glowshroom
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@@ -229,7 +229,7 @@
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desc = "<I>Mycena Bregprox</I>: This species of mushroom glows in the dark."
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icon_state = "glowshroom"
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filling_color = "#00FA9A"
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var/effect_path = /obj/effect/glowshroom
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var/effect_path = /obj/structure/glowshroom
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origin_tech = "biotech=4;plasmatech=6"
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light_color = "#006622"
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@@ -245,7 +245,7 @@
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var/turf/simulated/wall = get_step(user.loc, tempdir)
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if(istype(wall))
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maxcount++
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for(var/obj/effect/glowshroom/G in user.loc)
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for(var/obj/structure/glowshroom/G in user.loc)
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count++
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if(count >= maxcount)
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to_chat(user, "<span class='warning'>There are too many shrooms here to plant [src].</span>")
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@@ -277,7 +277,7 @@
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desc = "<I>Mycena Ruthenia</I>: This species of mushroom glows in the dark, but isn't actually bioluminescent. They're warm to the touch..."
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icon_state = "glowcap"
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filling_color = "#00FA9A"
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effect_path = /obj/effect/glowshroom/glowcap
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effect_path = /obj/structure/glowshroom/glowcap
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origin_tech = "biotech=4;powerstorage=6;plasmatech=4"
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light_color = "#8E0300"
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@@ -324,5 +324,5 @@
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name = "shadowshroom cluster"
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desc = "<I>Mycena Umbra</I>: This species of mushroom emits shadow instead of light."
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icon_state = "shadowshroom"
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effect_path = /obj/effect/glowshroom/shadowshroom
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effect_path = /obj/structure/glowshroom/shadowshroom
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origin_tech = "biotech=4;plasmatech=4;magnets=4"
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@@ -269,7 +269,7 @@
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M.take_organ_damage(0,20)
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/datum/reagent/sacid/reaction_obj(obj/O, volume)
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if((istype(O,/obj/item) || istype(O,/obj/effect/glowshroom)) && prob(40))
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if((istype(O,/obj/item) || istype(O,/obj/structure/glowshroom)) && prob(40))
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if(!O.unacidable)
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var/obj/effect/decal/cleanable/molten_object/I = new/obj/effect/decal/cleanable/molten_object(O.loc)
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I.desc = "Looks like this was \an [O] some time ago."
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@@ -615,7 +615,7 @@
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H.status_flags |= DISFIGURED
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/datum/reagent/facid/reaction_obj(obj/O, volume)
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if((istype(O, /obj/item) || istype(O, /obj/effect/glowshroom)))
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if((istype(O, /obj/item) || istype(O, /obj/structure/glowshroom)))
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if(!O.unacidable)
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var/obj/effect/decal/cleanable/molten_object/I = new/obj/effect/decal/cleanable/molten_object(O.loc)
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I.desc = "Looks like this was \an [O] some time ago."
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@@ -924,7 +924,7 @@
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var/obj/structure/alien/weeds/alien_weeds = O
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alien_weeds.health -= rand(15,35) // Kills alien weeds pretty fast
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alien_weeds.healthcheck()
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else if(istype(O, /obj/effect/glowshroom)) //even a small amount is enough to kill it
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else if(istype(O, /obj/structure/glowshroom)) //even a small amount is enough to kill it
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qdel(O)
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else if(istype(O,/obj/structure/spacevine))
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var/obj/structure/spacevine/SV = O
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