diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 21a3e8bf274..6be3763373f 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -583,41 +583,35 @@ emp_act if(M.a_intent == INTENT_HARM) if(w_uniform) w_uniform.add_fingerprint(M) - var/damage = rand(15, 30) + var/damage = prob(90) ? 20 : 0 if(!damage) - playsound(loc, 'sound/weapons/slashmiss.ogg', 50, 1, -1) + playsound(loc, 'sound/weapons/slashmiss.ogg', 50, TRUE, -1) visible_message("[M] has lunged at [src]!") return 0 var/obj/item/organ/external/affecting = get_organ(ran_zone(M.zone_selected)) - var/armor_block = run_armor_check(affecting, "melee") + var/armor_block = run_armor_check(affecting, "melee", armour_penetration = 10) - playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) + playsound(loc, 'sound/weapons/slice.ogg', 25, TRUE, -1) visible_message("[M] has slashed at [src]!", \ "[M] has slashed at [src]!") apply_damage(damage, BRUTE, affecting, armor_block) - if(damage >= 25) - visible_message("[M] has wounded [src]!", \ - "[M] has wounded [src]!") - apply_effect(4, WEAKEN, armor_block) - add_attack_logs(M, src, "Alien attacked") + add_attack_logs(M, src, "Alien attacked") updatehealth("alien attack") - if(M.a_intent == INTENT_DISARM) - if(prob(80)) + if(M.a_intent == INTENT_DISARM) //Always drop item in hand, if no item, get stun instead. + var/obj/item/I = get_active_hand() + if(I && unEquip(I)) + playsound(loc, 'sound/weapons/slash.ogg', 25, TRUE, -1) + visible_message("[M] disarms [src]!", \ + "[M] disarms you!", "You hear aggressive shuffling!", null, M) + to_chat(M, "You disarm [src]!") + else var/obj/item/organ/external/affecting = get_organ(ran_zone(M.zone_selected)) playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) apply_effect(5, WEAKEN, run_armor_check(affecting, "melee")) add_attack_logs(M, src, "Alien tackled") visible_message("[M] has tackled down [src]!") - else - if(prob(99)) //this looks fucking stupid but it was previously 'var/randn = rand(1, 100); if(randn <= 99)' - playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1) - drop_item() - visible_message("[M] disarmed [src]!") - else - playsound(loc, 'sound/weapons/slashmiss.ogg', 50, 1, -1) - visible_message("[M] has tried to disarm [src]!") /mob/living/carbon/human/attack_animal(mob/living/simple_animal/M) . = ..() diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index cc9d22ec673..d56bff59663 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -59,7 +59,6 @@ GLOBAL_LIST_INIT(robot_verbs_default, list( var/ear_protection = 0 var/damage_protection = 0 var/emp_protection = FALSE - var/xeno_disarm_chance = 85 var/list/force_modules = list() var/allow_rename = TRUE @@ -1341,7 +1340,6 @@ GLOBAL_LIST_INIT(robot_verbs_default, list( eye_protection = 2 // Immunity to flashes and the visual part of flashbangs ear_protection = 1 // Immunity to the audio part of flashbangs damage_protection = 10 // Reduce all incoming damage by this number - xeno_disarm_chance = 20 allow_rename = FALSE modtype = "Commando" faction = list("nanotrasen") @@ -1411,7 +1409,6 @@ GLOBAL_LIST_INIT(robot_verbs_default, list( damage_protection = 5 // Reduce all incoming damage by this number eprefix = "Gamma" magpulse = 1 - xeno_disarm_chance = 40 /mob/living/silicon/robot/destroyer @@ -1431,7 +1428,6 @@ GLOBAL_LIST_INIT(robot_verbs_default, list( ear_protection = 1 // Immunity to the audio part of flashbangs emp_protection = TRUE // Immunity to EMP, due to heavy shielding damage_protection = 20 // Reduce all incoming damage by this number. Very high in the case of /destroyer borgs, since it is an admin-only borg. - xeno_disarm_chance = 10 default_cell_type = /obj/item/stock_parts/cell/bluespace /mob/living/silicon/robot/destroyer/init() diff --git a/code/modules/mob/living/silicon/robot/robot_defense.dm b/code/modules/mob/living/silicon/robot/robot_defense.dm index 8445a399582..84eb782833b 100644 --- a/code/modules/mob/living/silicon/robot/robot_defense.dm +++ b/code/modules/mob/living/silicon/robot/robot_defense.dm @@ -2,19 +2,17 @@ if(M.a_intent == INTENT_DISARM) if(!lying) M.do_attack_animation(src, ATTACK_EFFECT_DISARM) - if(prob(xeno_disarm_chance)) - Stun(7) - step(src, get_dir(M,src)) - spawn(5) - step(src, get_dir(M,src)) - add_attack_logs(M, src, "Alien pushed over") - playsound(loc, 'sound/weapons/pierce.ogg', 50, 1, -1) - visible_message("[M] has forced back [src]!",\ - "[M] has forced back [src]!") + var/obj/item/I = get_active_hand() + if(I) + uneq_active() + visible_message("[M] disarmed [src]!", "[M] has disabled [src]'s active module!") + add_attack_logs(M, src, "alien disarmed") else - playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1) - visible_message("[M] took a swipe at [src]!",\ - "[M] took a swipe at [src]!") + Stun(2) + step(src, get_dir(M,src)) + add_attack_logs(M, src, "Alien pushed over") + visible_message("[M] forces back [src]!", "[M] forces back [src]!") + playsound(loc, 'sound/weapons/pierce.ogg', 50, TRUE, -1) else ..() return diff --git a/code/modules/mob/living/silicon/silicon_defense.dm b/code/modules/mob/living/silicon/silicon_defense.dm index e720400abd5..c1a93a0d3f8 100644 --- a/code/modules/mob/living/silicon/silicon_defense.dm +++ b/code/modules/mob/living/silicon/silicon_defense.dm @@ -3,7 +3,7 @@ /mob/living/silicon/attack_alien(mob/living/carbon/alien/humanoid/M) if(..()) //if harm or disarm intent - var/damage = rand(10, 20) + var/damage = 20 if(prob(90)) playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1) visible_message("[M] has slashed at [src]!", \ diff --git a/code/modules/mob/living/simple_animal/animal_defense.dm b/code/modules/mob/living/simple_animal/animal_defense.dm index b42f3275997..28fff50a124 100644 --- a/code/modules/mob/living/simple_animal/animal_defense.dm +++ b/code/modules/mob/living/simple_animal/animal_defense.dm @@ -42,13 +42,18 @@ /mob/living/simple_animal/attack_alien(mob/living/carbon/alien/humanoid/M) if(..()) //if harm or disarm intent. - var/damage = rand(15, 30) - visible_message("[M] has slashed at [src]!", \ - "[M] has slashed at [src]!") - playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) - add_attack_logs(M, src, "Alien attacked") - attack_threshold_check(damage) - return + if(M.a_intent == INTENT_DISARM) + playsound(loc, 'sound/weapons/pierce.ogg', 25, TRUE, -1) + visible_message("[M] [response_disarm] [name]!", "[M] [response_disarm] you!") + add_attack_logs(M, src, "Alien disarmed") + else + var/damage = rand(15, 30) + visible_message("[M] has slashed at [src]!", \ + "[M] has slashed at [src]!") + playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) + add_attack_logs(M, src, "Alien attacked") + attack_threshold_check(damage) + return TRUE /mob/living/simple_animal/attack_larva(mob/living/carbon/alien/larva/L) if(..()) //successful larva bite