mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 04:57:12 +01:00
Added unique CE space suit to engineering. Added notice boards to many areas. Adds patient gowns to patient's closets. Fixes to chef's apron and suit names.
This commit is contained in:
@@ -22,6 +22,14 @@
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see_face = 0.0
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var/up = 0
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/obj/item/clothing/head/helmet/space/rig/cespace_helmet
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name = "chief engineer's space helmet"
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desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding and a visor that can be toggled on and off."
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icon_state = "cespace_helmet"
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item_state = "cespace_helmet"
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see_face = 0.0
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var/up = 0
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/obj/item/clothing/head/helmet/space/rig/security
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name = "security RIG helmet"
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icon_state = "rig-security"
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@@ -29,7 +37,7 @@
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/obj/item/clothing/suit/space/rig
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name = "engineer RIG suit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding and Chief Engineer colours."
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icon_state = "rig-engineering"
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item_state = "rig_suit"
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protective_temperature = 5000 //For not dieing near a fire, but still not being great in a full inferno
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@@ -48,10 +56,16 @@
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/obj/item/clothing/suit/space/rig/engspace_suit
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name = "engineering space suit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
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icon_state = "engspace_suit"
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item_state = "engspace_suit"
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/obj/item/clothing/suit/space/rig/cespace_suit
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name = "chief engineer's space suit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation and fire shielding and Chief Engineer colours."
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icon_state = "cespace_suit"
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item_state = "cespace_suit"
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protective_temperature = 10000
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/obj/item/clothing/suit/space/rig/security
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name = "security RIG suit"
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desc = "A suit specially designed for security to offer minor protection from environmental hazards, and greater protection from human hazards"
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@@ -6,7 +6,6 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
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/obj/item/clothing/suit/storage/wcoat
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name = "waistcoat"
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desc = "The height of class."
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@@ -14,7 +13,6 @@
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item_state = "wcoat"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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/obj/item/clothing/suit/storage/apron
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name = "apron"
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desc = "A basic blue apron. It has a large pocket you can store things in."
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@@ -23,9 +21,8 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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allowed = list (/obj/item/weapon/plantbgone,/obj/item/device/analyzer/plant_analyzer,/obj/item/seeds,/obj/item/nutrient,/obj/item/weapon/minihoe)
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/obj/item/clothing/suit/storage/chef
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name = "Chef's apron"
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name = "chef's apron"
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desc = "An apron used by a high class chef. Has a few pockets for nic-naks."
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icon_state = "chef"
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item_state = "chef"
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@@ -36,29 +33,25 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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allowed = list (/obj/item/weapon/kitchenknife,/obj/item/weapon/butch)
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/obj/item/clothing/suit/storage/chef/classic
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name = "A classic chef's apron."
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name = "classic chef's apron"
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desc = "A basic, dull, white chef's apron."
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icon_state = "apronchef"
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item_state = "apronchef"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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/obj/item/clothing/suit/hazardvest
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name = "hazard vest"
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desc = "A high-visibility vest used in work zones."
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icon_state = "hazard"
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item_state = "hazard"
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/obj/item/clothing/suit/suspenders
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name = "suspenders"
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desc = "They suspend the illusion of the mime's play."
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icon = 'belts.dmi'
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icon_state = "suspenders"
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/obj/item/clothing/suit/syndicatefake
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name = "red space suit replica"
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icon_state = "syndicate"
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@@ -69,7 +62,6 @@
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/toy)
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
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/obj/item/clothing/suit/storage/captunic
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name = "captain's parade tunic"
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desc = "Worn by a Captain to show their class."
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@@ -78,7 +70,6 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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flags_inv = HIDEJUMPSUIT
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/obj/item/clothing/suit/nun
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name = "nun robe"
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desc = "Maximum piety in this star system."
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@@ -101,49 +92,49 @@
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item_state = "chaplain_hoodie"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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/obj/item/clothing/suit/hastur
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name = "Hastur's Robes"
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name = "Hastur's robes"
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desc = "Robes not meant to be worn by man"
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icon_state = "hastur"
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item_state = "hastur"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
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/obj/item/clothing/suit/imperium_monk
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name = "Imperium monk"
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name = "imperium monk robes"
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desc = "A set of strange robes."
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icon_state = "imperium_monk"
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item_state = "imperium_monk"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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flags_inv = HIDESHOES|HIDEJUMPSUIT
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/obj/item/clothing/suit/chickensuit
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name = "Chicken Suit"
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name = "chicken suit"
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desc = "Bwak!"
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icon_state = "chickensuit"
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item_state = "chickensuit"
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body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS|FEET|HEAD
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flags_inv = HIDESHOES|HIDEJUMPSUIT
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/obj/item/clothing/suit/monkeysuit
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name = "Monkey Suit"
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name = "monkey suit"
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desc = "A suit that looks like a primate"
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icon_state = "monkeysuit"
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item_state = "monkeysuit"
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body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS|FEET|HANDS
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
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/obj/item/clothing/suit/holidaypriest
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name = "Holiday Priest"
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name = "holiday priest"
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desc = "This is a nice holiday my son."
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icon_state = "holidaypriest"
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item_state = "holidaypriest"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
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/obj/item/clothing/suit/patientgown
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name = "patient gown"
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desc = "A sterile gown for patient wear."
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icon_state = "patientgown"
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item_state = "patientgown"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
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