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https://github.com/ParadiseSS13/Paradise.git
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loadout update, armour tweaks
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@@ -206,11 +206,13 @@
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icon_state = "solgovcberet"
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item_color = "solgovc"
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dog_fashion = null
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armor = list("melee" = 40, "bullet" = 30, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 10, "rad" = 0, "fire" = 50, "acid" = 60)
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armor = list("melee" = 20, "bullet" = 30, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 10, "rad" = 0, "fire" = 50, "acid" = 60)
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strip_delay = 80
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/obj/item/clothing/head/beret/solgov/command/elite
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name = "\improper Trans-Solar Federation Specops Lieutenant's beret"
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desc = "A beret worn by marines of the Trans-Solar Federation Psiops division. The insignia signifies the wearer bears the rank of a Lieutenant."
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desc = "A beret worn by marines of the Trans-Solar Federation Specops division. The insignia signifies the wearer bears the rank of a Lieutenant."
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armor = list("melee" = 35, "bullet" = 60, "laser" = 10, "energy" = 10, "bomb" = 25, "bio" = 10, "rad" = 50, "fire" = 80, "acid" = 80)
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icon_state = "solgovceliteberet"
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item_color = "solgovcelite"
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resistance_flags = FIRE_PROOF
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@@ -125,28 +125,32 @@
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dog_fashion = null
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/obj/item/clothing/head/soft/solgov/marines
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armor = list("melee" = 35, "bullet" = 30, "laser" = 30,"energy" = 10, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 50)
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strip_delay = 60
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armor = list("melee" = 20, "bullet" = 30, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 10, "rad" = 0, "fire" = 50, "acid" = 60)
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icon_state = "solgovsoft_flipped"
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strip_delay = 60
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flipped = TRUE
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/obj/item/clothing/head/soft/solgov/marines/elite
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name = "\improper Trans-Solar Federation Specops marine cap"
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desc = "A soft cap worn by marines of the Trans-Solar Federation Specops division."
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desc = "A cap worn by marines of the Trans-Solar Federation Specops division. You aren't quite sure how they made this bulletproof, but you are glad it is!"
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armor = list("melee" = 35, "bullet" = 60, "laser" = 10, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 50, "fire" = 80, "acid" = 80)
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icon_state = "solgovelitesoft_flipped"
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item_color = "solgovelite"
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resistance_flags = FIRE_PROOF
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/obj/item/clothing/head/soft/solgov/marines/command
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name = "\improper Trans-Solar Federation lieutenant's cap"
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desc = "A soft cap worn by marines of the Trans-Solar Federation. The insignia signifies the wearer bears the rank of a Lieutenant."
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armor = list("melee" = 20, "bullet" = 30, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 10, "rad" = 0, "fire" = 50, "acid" = 60)
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icon_state = "solgovcsoft_flipped"
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item_color = "solgovc"
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dog_fashion = null
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armor = list("melee" = 40, "bullet" = 30, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 10, "rad" = 0, "fire" = 50, "acid" = 60)
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strip_delay = 80
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/obj/item/clothing/head/soft/solgov/marines/command/elite
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name = "\improper Trans-Solar Federation Specops Lieutenant's cap"
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desc = "A soft cap worn by marines of the Trans-Solar Federation Specops division. The insignia signifies the wearer bears the rank of a Lieutenant."
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desc = "A cap worn by marines of the Trans-Solar Federation Specops division. You aren't quite sure how they made this bulletproof, but you are glad it is! The insignia signifies the wearer bears the rank of a Lieutenant."
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armor= list("melee" = 35, "bullet" = 60, "laser" = 10, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 50, "fire" = 80, "acid" = 80)
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icon_state = "solgovcelitesoft"
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item_color = "solgovcelite"
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resistance_flags = FIRE_PROOF
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@@ -232,6 +232,25 @@
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strip_delay = 70
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put_on_delay = 50
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/obj/item/clothing/suit/armor/bulletproof/full
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name = "\improper Trans-Solar Federation marine armor"
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icon_state = "bulletproof_full"
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item_state = "bulletproof_full"
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armor = list("melee" = 35, "bullet" = 60, "laser" = 10, "energy" = 10, "bomb" = 25, "bio" = 50, "rad" = 50, "fire" = 80, "acid" = 80)
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desc = "A bulletproof suit used by elite TSF marines. It excels in protecting the wearer against traditional projectile weaponry. Oorah!"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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cold_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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resistance_flags = FIRE_PROOF
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strip_delay = 80
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put_on_delay = 80
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/obj/item/clothing/suit/armor/bulletproof/full/officer
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name = "\improper Trans-Solar Federation officer coat"
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icon_state = "lt_jacket"
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item_state = "lt_jacket"
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desc = "A bulletproof overcoat used by TSF officers. Quite how this reduces the effect of impacting bullets is a mystery to you."
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/obj/item/clothing/suit/armor/laserproof
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name = "ablative armor vest"
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desc = "A vest that excels in protecting the wearer against energy projectiles. Projects an energy field around the user, allowing a chance of energy projectile deflection no matter where on the user it would hit."
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