Countinue sorting verbs by tabs.

Fixed grenade sprites.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1300 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
rastaf.zero@gmail.com
2011-03-28 10:37:30 +00:00
parent 5f464d460a
commit ba9a41e5e0
4 changed files with 8 additions and 7 deletions
+3 -3
View File
@@ -16,8 +16,6 @@
L.Add(T)
return L
/obj/alien/facehugger
name = "alien"
desc = "An alien, looks pretty scary!"
@@ -139,8 +137,9 @@
verb/follow()
set src in view()
set src in view() //set src in get_aliens(view()) - does not work, damn shitty byond :( -- rastaf0
set name = "Follow Me"
set category = "Object" //"Alien" does not work perfect - humans get "Alien" tab too, that's annoying
if(!alive) return
if(!isalien(usr))
usr << text("\red <B>The alien ignores you.</B>")
@@ -156,6 +155,7 @@
verb/stop()
set src in view()
set name = "Stop Following"
set category = "Object"
if(!alive) return
if(!isalien(usr))
usr << text("\red <B>The alien ignores you.</B>")
+1 -2
View File
@@ -4,8 +4,7 @@ proc/empulse(turf/epicenter, heavy_range, light_range, nolog=0)
message_admins("EMP with size ([heavy_range], [light_range]) in area [epicenter.loc.name] ")
if (!istype(epicenter, /turf))
epicenter = epicenter.loc
return empulse(epicenter, heavy_range, light_range)
epicenter = get_turf(epicenter.loc)
if(heavy_range > 1)
var/obj/overlay/pulse = new/obj/overlay ( epicenter )