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reducing violence when crossing
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@@ -51,7 +51,6 @@
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var/mob/living/carbon/C = AM
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visible_message("[src] flails his swords and cuts [AM]!")
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playsound(loc,'sound/effects/spinsabre.ogg',100,1,-1)
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sword_attack(AM)
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C.Weaken(2)
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/mob/living/simple_animal/bot/secbot/griefsky/New()
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