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Fixes
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@@ -69,16 +69,16 @@
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/obj/structure/displaycase/captains_laser
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name = "captain's display case"
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desc = "A display case for the captain's antique laser gun. It taunts you to kick it."
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desc = "A display case for the captain's antique laser gun. It taunts you to kick it."
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/obj/structure/displaycase/captains_laser/New()
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req_access = list(access_captain)
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occupant = new /obj/item/weapon/gun/energy/laser/captain(src)
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locked = 1
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update_icon()
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/obj/structure/proc/getPrint(mob/user as mob)
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return md5(user:dna:uni_identity)
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return md5(user:dna:uni_identity)
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/obj/structure/displaycase/examine()
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..()
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@@ -112,12 +112,12 @@
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/obj/structure/displaycase/bullet_act(var/obj/item/projectile/Proj)
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health -= Proj.damage
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if((Proj.damage_type == BRUTE || Proj.damage_type == BURN))
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health -= Proj.damage
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..()
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src.healthcheck()
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return
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/obj/structure/displaycase/blob_act()
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if (prob(75))
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getFromPool(/obj/item/weapon/shard, loc)
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