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Fixes
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@@ -58,11 +58,9 @@ var/global/wcColored
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// var/icon/silicateIcon = null // the silicated icon
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/obj/structure/window/bullet_act(var/obj/item/projectile/Proj)
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//Tasers and the like should not damage windows.
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if(Proj.damage_type == STAMINA)
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return
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health -= Proj.damage
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if((Proj.damage_type == BRUTE || Proj.damage_type == BURN))
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health -= Proj.damage
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update_nearby_icons()
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..()
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if(health <= 0)
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var/pdiff=performWallPressureCheck(src.loc)
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