diff --git a/code/modules/mining/gravestones.dm b/code/modules/mining/gravestones.dm new file mode 100644 index 00000000000..816a5edc43f --- /dev/null +++ b/code/modules/mining/gravestones.dm @@ -0,0 +1,133 @@ +/obj/structure/grave + name = "grave" + desc = "Rest in peace." + max_integrity = 100 + icon = 'icons/obj/structures/grave.dmi' + icon_state = "grave_basalt_open" + anchored = TRUE + layer = BELOW_OBJ_LAYER + new_attack_chain = TRUE + /// What does the grave contain? + var/atom/buried + /// What does the headstone say? + var/headstone_message = "taken before their time." + +/obj/structure/grave/Initialize(mapload) + . = ..() + var/turf/item_turf = get_turf(src) + if(!ispath(item_turf.baseturf, /turf/simulated/floor/plating/asteroid)) + var/obj/item/stack/ore/glass/sand_pile = new /obj/item/stack/ore/glass(get_turf(src)) + sand_pile.amount = 5 + visible_message("With nowhere to dig, [src] falls apart.") + // In case somehow something is buried here already + dig_up() + return INITIALIZE_HINT_QDEL + update_icon(UPDATE_ICON_STATE) + +/obj/structure/grave/examine(mob/user) + . = ..() + if(buried && ismob(buried)) + . += "Here lies [buried], [headstone_message]." + if(buried) + . += "You can dig up [src] with a shovel or other digging tool." + else + . += "You can bury an object here by clicking on [src] with the object." + . += "You can bury a mob or person here by clicking on [src] with the mob or person strongly grabbed." + +/obj/structure/grave/update_icon_state() + . = ..() + var/turf/item_turf = get_turf(src) + if(ispath(item_turf.baseturf, /turf/simulated/floor/plating/asteroid/basalt)) + icon_state = "grave_basalt" + else + icon_state = "grave_sand" + if(buried) + icon_state += "_closed" + else + icon_state += "_open" + +/obj/structure/grave/update_overlays() + . = ..() + overlays.Cut() + if(buried && ismob(buried)) + . += pick("marker_cross", "marker_lightstone", "marker_darkstone") + +/obj/structure/grave/item_interaction(mob/living/user, obj/item/used, list/modifiers) + if(user.a_intent == INTENT_HARM) + return ..() + + if(is_pen(used)) + headstone_message = tgui_input_text(user, "Input headstone message", "Headstone", "[headstone_message]") + return ITEM_INTERACT_COMPLETE + + if(istype(used, /obj/item/shovel) || istype(used, /obj/item/pickaxe)) + to_chat(user, "You begin to dig up [src] with [used].") + playsound(loc, 'sound/effects/shovel_dig.ogg', 50, TRUE) + if(do_after(user, 10 SECONDS, target = src)) + dig_up() + return ITEM_INTERACT_COMPLETE + + if(buried) + to_chat(user, "The grave is already full.") + return ITEM_INTERACT_COMPLETE + + if(istype(used, /obj/item/grab)) // Burying Mobs + var/obj/item/grab/G = used + if(G.state < GRAB_AGGRESSIVE) + to_chat(user, "You need a stronger grip on [G.affecting] to bury [G.affecting.p_them()]!") + return ITEM_INTERACT_COMPLETE + if(HAS_TRAIT(user, TRAIT_PACIFISM) && G.affecting.stat != DEAD) + to_chat(user, "Burying [G.affecting] in [src] might hurt [G.affecting.p_them()]!") + return ITEM_INTERACT_COMPLETE + visible_message("[user] starts to bury [G.affecting] in [src]!", \ + "[user] starts to bury [G.affecting]!") + to_chat(G.affecting, "[user] is burying you alive!") + log_admin("[user] started to bury [G.affecting] in [src]") + if(do_after(user, 10 SECONDS, target = G.affecting)) + log_attack(user, G.affecting, "buried [G.affecting] in [src].") + bury(user, G.affecting) + else // Burying Objects + visible_message("[user] starts to bury [used] in [src]!", \ + "[user] starts to bury [used]!") + if(do_after(user, 10 SECONDS, target = used)) + bury(user, used) + playsound(loc, 'sound/effects/shovel_dig.ogg', 50, TRUE) + + return ITEM_INTERACT_COMPLETE + +/obj/structure/grave/return_obj_air() // If you're buried alive, suffocate + var/datum/gas_mixture/vacuum = new() + return vacuum + +/obj/structure/grave/container_resist(mob/living) + to_chat(living, "You begin to dig out of [src]! This will take about 30 seconds.") + if(do_after(living, 30 SECONDS, target = src)) + dig_up() + +/obj/structure/grave/proc/bury(mob/living/user, atom/thing_to_bury) + if(isobj(thing_to_bury)) + var/obj/bury_me = thing_to_bury + if(bury_me.flags & NODROP || !user.transfer_item_to(bury_me, src)) + to_chat(user, "[bury_me] is stuck to your hand!") + return + bury_me.forceMove(src) + if(ismob(thing_to_bury)) + var/mob/bury_me = thing_to_bury + bury_me.forceMove(src) + buried = thing_to_bury + playsound(loc, 'sound/effects/shovel_dig.ogg', 50, TRUE) + update_icon(UPDATE_ICON_STATE) + update_icon(UPDATE_OVERLAYS) + +/obj/structure/grave/proc/dig_up() + if(!buried) + return + if(isobj(buried)) + var/obj/dig_up_me = buried + dig_up_me.forceMove(get_turf(src)) + if(ismob(buried)) + var/mob/dig_up_me = buried + dig_up_me.forceMove(get_turf(src)) + buried = null + playsound(loc, 'sound/effects/shovel_dig.ogg', 50, TRUE) + update_icon(UPDATE_OVERLAYS | UPDATE_ICON_STATE) diff --git a/code/modules/mining/ores_coins.dm b/code/modules/mining/ores_coins.dm index c044d83562d..92a4be08974 100644 --- a/code/modules/mining/ores_coins.dm +++ b/code/modules/mining/ores_coins.dm @@ -63,7 +63,8 @@ . += "You can throw this into people's eyes!" GLOBAL_LIST_INIT(sand_recipes, list(\ - new /datum/stack_recipe("sandstone", /obj/item/stack/sheet/mineral/sandstone, 1, 1, 50)\ + new /datum/stack_recipe("sandstone", /obj/item/stack/sheet/mineral/sandstone, 1, 1, 50), + new /datum/stack_recipe("grave", /obj/structure/grave, 5, time = 10 SECONDS, one_per_turf = TRUE, on_floor = TRUE) )) /obj/item/stack/ore/glass/Initialize(mapload, new_amount, merge = TRUE) diff --git a/icons/obj/structures/grave.dmi b/icons/obj/structures/grave.dmi new file mode 100644 index 00000000000..72972f065aa Binary files /dev/null and b/icons/obj/structures/grave.dmi differ diff --git a/paradise.dme b/paradise.dme index b5534d0bb04..ce47154f2be 100644 --- a/paradise.dme +++ b/paradise.dme @@ -2341,6 +2341,7 @@ #include "code\modules\mining\abandonedcrates.dm" #include "code\modules\mining\bridge_capsule.dm" #include "code\modules\mining\fulton.dm" +#include "code\modules\mining\gravestones.dm" #include "code\modules\mining\machine_processing.dm" #include "code\modules\mining\machine_redemption.dm" #include "code\modules\mining\machine_stacking.dm"