diff --git a/html/changelog.html b/html/changelog.html
index c539f908b6b..d13d886de36 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -55,6 +55,20 @@
-->
+
09 March 2017
+
Markolie updated:
+
+ - Tools now have a "usesound" and "toolspeed" variable which allows different tool (levels) to have different sounds and speeds.
+ - Robots spawn with tools that are twice as fast as regular tools.
+ - Abductor agents now spawn with a toolbelt with specialized abductor tools that are very fast.
+ - Abductor surgery tools are now much faster.
+ - Abductor (surgery) tools can now be constructed in R&D with a sufficiently high "abductor" research level.
+ - The abductor multitool will now display what each wire does.
+ - Admin ghosts can now interact with wires and see what each wire does.
+ - Adds a set of unique tools for the Chief Engineer that he is given in a unique toolbelt at roundstart. These tools are faster and can be created in R&D with a sufficiently high R&D level.
+ - The AI detector has been refactored to have much more robust AI tracking.
+
+
08 March 2017
Alffd updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 0803a8c843a..92654fb69a1 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -4003,3 +4003,19 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Xenos) are less likely.'
uraniummeltdown:
- rscadd: Wizard Hardsuit helmet and suit now have inhand sprites
+2017-03-09:
+ Markolie:
+ - tweak: Tools now have a "usesound" and "toolspeed" variable which allows different
+ tool (levels) to have different sounds and speeds.
+ - tweak: Robots spawn with tools that are twice as fast as regular tools.
+ - rscadd: Abductor agents now spawn with a toolbelt with specialized abductor tools
+ that are very fast.
+ - tweak: Abductor surgery tools are now much faster.
+ - rscadd: Abductor (surgery) tools can now be constructed in R&D with a sufficiently
+ high "abductor" research level.
+ - tweak: The abductor multitool will now display what each wire does.
+ - rscadd: Admin ghosts can now interact with wires and see what each wire does.
+ - rscadd: Adds a set of unique tools for the Chief Engineer that he is given in
+ a unique toolbelt at roundstart. These tools are faster and can be created in
+ R&D with a sufficiently high R&D level.
+ - tweak: The AI detector has been refactored to have much more robust AI tracking.
diff --git a/html/changelogs/AutoChangeLog-pr-6695.yml b/html/changelogs/AutoChangeLog-pr-6695.yml
deleted file mode 100644
index a8c0e43ec98..00000000000
--- a/html/changelogs/AutoChangeLog-pr-6695.yml
+++ /dev/null
@@ -1,12 +0,0 @@
-author: "Markolie"
-delete-after: True
-changes:
- - tweak: "Tools now have a \"usesound\" and \"toolspeed\" variable which allows different tool (levels) to have different sounds and speeds."
- - tweak: "Robots spawn with tools that are twice as fast as regular tools."
- - rscadd: "Abductor agents now spawn with a toolbelt with specialized abductor tools that are very fast."
- - tweak: "Abductor surgery tools are now much faster."
- - rscadd: "Abductor (surgery) tools can now be constructed in R&D with a sufficiently high \"abductor\" research level."
- - tweak: "The abductor multitool will now display what each wire does."
- - rscadd: "Admin ghosts can now interact with wires and see what each wire does."
- - rscadd: "Adds a set of unique tools for the Chief Engineer that he is given in a unique toolbelt at roundstart. These tools are faster and can be created in R&D with a sufficiently high R&D level."
- - tweak: "The AI detector has been refactored to have much more robust AI tracking."