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https://github.com/ParadiseSS13/Paradise.git
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Changes all .len to length() where applicable (#25174)
* Globals work
* Double access works
* All other things
* Revert "All other things"
This reverts commit 6574442eb6.
* More changes that compile and work
* IT WORKS AAAAAA
* Changes even more .len to length()
* Apply suggestions from code review
* Update code/datums/mind.dm
* Update code/__HELPERS/sorts/InsertSort.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
* Update code/__HELPERS/sanitize_values.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
---------
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
This commit is contained in:
co-authored by
Deniz
FunnyMan3595
parent
bdd417ada0
commit
bad8b31afa
@@ -49,7 +49,7 @@
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if(clear)
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L+=T
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if(!L.len)
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if(!length(L))
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to_chat(usr, "The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry.")
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return
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@@ -62,7 +62,7 @@
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var/list/tempL = L
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var/attempt = null
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var/success = 0
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while(tempL.len)
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while(length(tempL))
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attempt = pick(tempL)
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success = target.Move(attempt)
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if(!success)
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@@ -20,7 +20,7 @@
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if(L.pulling && (isliving(L.pulling)))
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var/mob/living/M = L.pulling
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if(M.mob_spell_list.len != 0 || (M.mind && M.mind.spell_list.len != 0))
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if(length(M.mob_spell_list) != 0 || (M.mind && length(M.mind.spell_list) != 0))
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for(var/datum/spell/S in M.mob_spell_list)
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S.cooldown_handler.revert_cast()
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if(M.mind)
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@@ -30,7 +30,7 @@
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if(delay <= 0 || do_after(user, delay, target = user))
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for(var/i=0,i<summon_amt,i++)
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if(!targets.len)
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if(!length(targets))
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break
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var/summoned_object_type = pick(summon_type)
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var/spawn_place = pick(targets)
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@@ -22,7 +22,7 @@
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/datum/spell/horsemask/cast(list/targets, mob/user = usr)
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if(!targets.len)
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if(!length(targets))
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to_chat(user, "<span class='notice'>No target found in range.</span>")
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return
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@@ -50,18 +50,18 @@ Also, you never added distance checking after target is selected. I've went ahea
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var/mob/living/caster = user//The wizard/whomever doing the body transferring.
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//MIND TRANSFER BEGIN
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if(caster.mind.special_verbs.len)//If the caster had any special verbs, remove them from the mob verb list.
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if(length(caster.mind.special_verbs))//If the caster had any special verbs, remove them from the mob verb list.
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for(var/V in caster.mind.special_verbs)//Since the caster is using an object spell system, this is mostly moot.
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remove_verb(caster, V) //But a safety nontheless.
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if(victim.mind.special_verbs.len)//Now remove all of the victim's verbs.
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if(length(victim.mind.special_verbs))//Now remove all of the victim's verbs.
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for(var/V in victim.mind.special_verbs)
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remove_verb(victim, V)
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var/mob/dead/observer/ghost = victim.ghostize(0)
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caster.mind.transfer_to(victim)
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if(victim.mind.special_verbs.len)//To add all the special verbs for the original caster.
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if(length(victim.mind.special_verbs))//To add all the special verbs for the original caster.
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for(var/V in caster.mind.special_verbs)//Not too important but could come into play.
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add_verb(caster, V)
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@@ -71,7 +71,7 @@ Also, you never added distance checking after target is selected. I've went ahea
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caster.key = ghost.key //have to transfer the key since the mind was not active
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qdel(ghost)
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if(caster.mind.special_verbs.len)//If they had any special verbs, we add them here.
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if(length(caster.mind.special_verbs))//If they had any special verbs, we add them here.
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for(var/V in caster.mind.special_verbs)
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add_verb(caster, V)
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//MIND TRANSFER END
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@@ -35,7 +35,7 @@
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continue
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turfs += T
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if(!turfs.len)
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if(!length(turfs))
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var/list/turfs_to_pick_from = list()
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for(var/turf/T in orange(target,outer_tele_radius))
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if(!(T in orange(target,inner_tele_radius)))
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