From baf810e53f787c51ebf2bdce04c1825ca156f872 Mon Sep 17 00:00:00 2001
From: Henri215 <77684085+Henri215@users.noreply.github.com>
Date: Sun, 17 Sep 2023 14:24:30 -0300
Subject: [PATCH] Being slapped now wakes you up (#22408)
* wake up already
* moar
* better now
* Update code/game/objects/items/hand_item.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* lets make this run
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
---
code/game/objects/items/hand_item.dm | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/code/game/objects/items/hand_item.dm b/code/game/objects/items/hand_item.dm
index 1ebc82b8b8f..628b4cd1664 100644
--- a/code/game/objects/items/hand_item.dm
+++ b/code/game/objects/items/hand_item.dm
@@ -15,6 +15,10 @@
user.do_attack_animation(M)
playsound(M, hitsound, 50, TRUE, -1)
user.visible_message("[user] slaps [M]!", "You slap [M]!", "You hear a slap.")
+ if(iscarbon(M))
+ var/mob/living/carbon/C = M
+ if(C.IsSleeping())
+ C.AdjustSleeping(-15 SECONDS)
if(force)
return ..()