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Instances loc setting should now all 🐝 changed to forceMove()
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@@ -135,7 +135,7 @@
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pollinate(Hydro)
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else if(target == beehome)
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var/obj/structure/beebox/BB = target
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loc = BB
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forceMove(BB)
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target = null
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wanted_objects -= /obj/structure/beebox //so we don't attack beeboxes when not going home
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else
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@@ -194,7 +194,7 @@
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if(loc == beehome)
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idle = min(100, ++idle)
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if(idle >= BEE_IDLE_ROAMING && prob(BEE_PROB_GOROAM))
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loc = get_turf(beehome)
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forceMove(get_turf(beehome))
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else
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idle = max(0, --idle)
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if(idle <= BEE_IDLE_GOHOME && prob(BEE_PROB_GOHOME))
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