Reverted ninja stealth so it works again.

Ninjas now explode when they die.
Ninja mask obscures speech (garbles text) if the voice modulator is not set to mimic voice.
Ninja hood makes one not trackable by AI if worn, much like the agent card.

Certain obj/item/clothing items (canremove=0) will not be removable by normal means. Currently only set for ninja stuff and the suicide vest. The suicide vest might explode if active and someone tries to strip it off a person.
Removed heat protection from black shoes. Not sure why it was there.
Removing a mask from a monkey via text window will now properly give a message.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1370 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
noisomehollow@lycos.com
2011-04-05 02:15:19 +00:00
parent fa416ce777
commit bb46286e6b
15 changed files with 176 additions and 51 deletions
+1 -1
View File
@@ -16,7 +16,7 @@
var/siemens_coefficient = 1 // for electrical admittance/conductance (electrocution checks and shit)
var/slowdown = 0 // How much clothing is slowing you down. Negative values speeds you up
var/radiation_protection = 0.0 //percentage of radiation it will absorb
var/canremove = 1 //Mostly for Ninja code at this point but basically will not allow the item to be removed if set to 0. /N
+1
View File
@@ -60,6 +60,7 @@
siemens_coefficient = 0
protective_temperature = 1100
heat_transfer_coefficient = 0.05
canremove = 0
/obj/item/clothing/gloves/stungloves/
name = "Stungloves"
+2
View File
@@ -172,6 +172,8 @@
icon_state = "s-ninja"
item_state = "s-ninja_mask"
radiation_protection = 0.25
canremove = 0
see_face = 1
/obj/item/clothing/head/helmet/swat
name = "swat helmet"
+3 -4
View File
@@ -15,9 +15,6 @@
name = "Black Shoes"
icon_state = "black"
protective_temperature = 1500
heat_transfer_coefficient = 0.01
/obj/item/clothing/shoes/brown
name = "Brown Shoes"
icon_state = "brown"
@@ -37,8 +34,10 @@
desc = "A pair of running shoes, excellent for running and even better for smashing skulls."
icon_state = "s-ninja"
slowdown = -1
permeability_coefficient = 0.05
protective_temperature = 700
permeability_coefficient = 0.01
flags = NOSLIP
canremove = 0
/obj/item/clothing/shoes/white
name = "White Shoes"
+2
View File
@@ -195,6 +195,7 @@
var/status = 0
flags = FPRINT | TABLEPASS | CONDUCT | ONESIZEFITSALL
body_parts_covered = UPPER_TORSO
canremove = 0
/obj/item/clothing/suit/armor/captain
name = "Captain's armor"
@@ -347,6 +348,7 @@
allowed = list(/obj/item/weapon/gun,/obj/item/weapon/ammo,/obj/item/weapon/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank/emergency_oxygen)
slowdown = 0
radiation_protection = 0.75
canremove = 0
var/active = 0
var/energy = 100