Merge pull request #375 from Fox-McCloud/Thickmaterial

Thickmaterial
This commit is contained in:
ZomgPonies
2015-02-22 08:26:02 -05:00
28 changed files with 230 additions and 270 deletions
+3 -3
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@@ -120,9 +120,9 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
var/datum/objective/escape/escape_with_identity/identity_theft = new
identity_theft.owner = changeling
identity_theft.target = kill_objective.target
identity_theft.target_real_name = kill_objective.target.current.real_name //Whoops, forgot this.
if(identity_theft.target && identity_theft.target.current)
var/target_real_name = identity_theft.target.current.real_name
identity_theft.explanation_text = "Escape on the shuttle or an escape pod with the identity of [target_real_name], the [identity_theft.target.assigned_role] while wearing their identification card."
identity_theft.explanation_text = "Escape on the shuttle or an escape pod with the identity of [identity_theft.target_real_name], the [identity_theft.target.assigned_role] while wearing their identification card."
else
identity_theft.explanation_text = "Free objective"
changeling.objectives += identity_theft
@@ -310,4 +310,4 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
user << "<span class='warning'>We already have this DNA in storage!</span>"
return 1
+1 -1
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@@ -42,7 +42,7 @@
/obj/item/weapon/storage/box/emps:3:5 EMP Grenades;
Whitespace:Seperator;
Stealthy and Inconspicuous Weapons;
/obj/item/weapon/pen/paralysis:3:Paralysis Pen;
/obj/item/weapon/pen/sleepy:3:Sleepy Pen;
/obj/item/weapon/soap/syndie:1:Syndicate Soap;
/obj/item/weapon/cartridge/syndicate:3:Detomatix PDA Cartridge;
Whitespace:Seperator;
+3 -1
View File
@@ -749,12 +749,14 @@ datum/objective/absorb
return 0
datum/objective/destroy
var/target_real_name
find_target()
var/list/possible_targets = active_ais(1)
var/mob/living/silicon/ai/target_ai = pick(possible_targets)
target = target_ai.mind
if(target && target.current)
explanation_text = "Destroy [target.current.real_name], the experimental AI."
target_real_name = target.current.real_name
explanation_text = "Destroy [target_real_name], the AI."
else
explanation_text = "Free Objective"
return target
+7 -11
View File
@@ -19,17 +19,13 @@
user << "<span class='danger'>You don't have the dexterity to do this!</span>"
return 1
if (istype(M, /mob/living/carbon/human))
var/mob/living/carbon/human/H = M
var/datum/organ/external/affecting = H.get_organ(user.zone_sel.selecting)
if(affecting.display_name == "head")
if(H.head && istype(H.head,/obj/item/clothing/head/helmet/space))
user << "<span class='danger'>You can't apply [src] through [H.head]!</span>"
return 1
else
if(H.wear_suit && istype(H.wear_suit,/obj/item/clothing/suit/space))
user << "<span class='danger'>You can't apply [src] through [H.wear_suit]!</span>"
if(isliving(M))
if(!M.can_inject(user, 1))
return 1
if(affecting.status & ORGAN_ROBOT)
@@ -48,7 +44,7 @@
use(1)
M.updatehealth()
/obj/item/stack/medical/bruise_pack
name = "roll of gauze"
singular_name = "gauze length"
@@ -82,12 +78,12 @@
user.visible_message( "\blue [user] places a bandaid over \the [W.desc] on [M]'s [affecting.display_name].", \
"\blue You place a bandaid over \the [W.desc] on [M]'s [affecting.display_name]." )
affecting.heal_damage(src.heal_brute, src.heal_burn, 0)
affecting.heal_damage(src.heal_brute, src.heal_burn, 0)
use(1)
else
M.heal_organ_damage((src.heal_brute/2), (src.heal_burn/2))
use(1)
/obj/item/stack/medical/ointment
name = "ointment"
desc = "Used to treat those nasty burns."
@@ -112,7 +108,7 @@
else
user.visible_message( "\blue [user] salves the wounds on [M]'s [affecting.display_name].", \
"\blue You salve the wounds on [M]'s [affecting.display_name]." )
affecting.heal_damage(src.heal_brute, src.heal_burn, 0)
affecting.heal_damage(src.heal_brute, src.heal_burn, 0)
use(1)
else
if (can_operate(H)) //Checks if mob is lying down on table for surgery
@@ -12,7 +12,7 @@
if("stealth")
new /obj/item/weapon/gun/energy/kinetic_accelerator/crossbow(src)
new /obj/item/weapon/pen/paralysis(src)
new /obj/item/weapon/pen/sleepy(src)
new /obj/item/device/chameleon(src)
return