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Added combat text to smashing windoors
Windoor construction - You now require airlock electronics to build windoors. - You can now completely de-construct windoor assemblies with a welder. - Windoors built by assemblies start open. This is because Cheridan's awesome construction sprite is in the 'open' position and it doesnt make sense for a crowbar to insta-close them. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3716 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -169,9 +169,11 @@ SHARDS
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if(isturf(user.loc) && locate(/obj/structure/windoor_assembly/, user.loc))
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user << "\red There is already a windoor assembly in that location."
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return 1
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if(isturf(user.loc) && locate(/obj/machinery/door/window/, user.loc))
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user << "\red There is already a windoor in that location."
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return 1
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if(src.amount < 5)
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user << "\red You need more glass to do that."
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