diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index ce564b90ca4..8e00d2ebcdc 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -818,7 +818,7 @@ var/list/slot_equipment_priority = list( \ // They should be in a cell or the Brig portion of the shuttle. var/area/A = loc.loc - if(!istype(A, /area/security/brig)) + if(!istype(A, /area/security/prison) && !istype(A, /area/prison)) if(!istype(A, /area/shuttle/escape) || loc.name != "Brig floor") return 0