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Field Generator Refactor+Fixes
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@@ -1095,7 +1095,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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if(E.anchored)
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E.active = 1
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for(var/obj/machinery/field_generator/F in world)
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for(var/obj/machinery/field/generator/F in world)
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if(F.anchored)
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F.Varedit_start = 1
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spawn(30)
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