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Adds Zombies (Admin-spawn) (#25381)
* fuck it good enough * Apply suggestions from code review Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com> * TRIPLE-REVIEW * this should do it * wow * bruh * FIX * fix * yeah * sirryan review * aaaaa * Apply suggestions from code review Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com> --------- Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
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Burzah
DGamerL
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@@ -142,7 +142,7 @@
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/obj/item/organ/internal/replaced(mob/living/carbon/human/target)
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insert(target)
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/obj/item/organ/internal/necrotize(update_sprite)
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/obj/item/organ/internal/necrotize(update_sprite, ignore_vital_death = FALSE)
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for(var/organ_tag in organ_datums) // let the organ datums handle first
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var/datum/organ/dead_organ = organ_datums[organ_tag]
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dead_organ.on_necrotize()
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