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Nightshifts & Randomized Station Time
This commit adds the Nightshift lighting mode from /tg/. From 19:00 to 07:00 in station time, the station will go into a reduced-lighting mode, with dimmed lights across the station. In conjunction with this, there is a new configuration option to start the shift time at a random time other than 12:00, so that players are more likely to experience a night shift (as opposed to having to have a 7 hour round).
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@@ -199,6 +199,10 @@
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var/high_pop_mc_mode_amount = 65
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var/disable_high_pop_mc_mode_amount = 60
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// Nightshift
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var/randomize_shift_time = FALSE
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var/enable_night_shifts = FALSE
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/datum/configuration/New()
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var/list/L = subtypesof(/datum/game_mode)
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for(var/T in L)
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@@ -605,19 +609,18 @@
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shutdown_shell_command = value
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if("disable_karma")
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disable_karma = 1
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config.disable_karma = 1
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if("tick_limit_mc_init")
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tick_limit_mc_init = text2num(value)
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config.tick_limit_mc_init = text2num(value)
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if("base_mc_tick_rate")
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base_mc_tick_rate = text2num(value)
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config.base_mc_tick_rate = text2num(value)
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if("high_pop_mc_tick_rate")
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high_pop_mc_tick_rate = text2num(value)
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config.high_pop_mc_tick_rate = text2num(value)
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if("high_pop_mc_mode_amount")
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high_pop_mc_mode_amount = text2num(value)
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config.high_pop_mc_mode_amount = text2num(value)
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if("disable_high_pop_mc_mode_amount")
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disable_high_pop_mc_mode_amount = text2num(value)
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config.disable_high_pop_mc_mode_amount = text2num(value)
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else
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diary << "Unknown setting in configuration: '[name]'"
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@@ -680,6 +683,10 @@
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MAX_EX_FLAME_RANGE = BombCap
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if("default_laws")
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config.default_laws = text2num(value)
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if("randomize_shift_time")
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config.randomize_shift_time = TRUE
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if("enable_night_shifts")
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config.enable_night_shifts = TRUE
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else
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diary << "Unknown setting in configuration: '[name]'"
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@@ -0,0 +1,59 @@
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SUBSYSTEM_DEF(nightshift)
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name = "Night Shift"
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init_order = INIT_ORDER_NIGHTSHIFT
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priority = FIRE_PRIORITY_NIGHTSHIFT
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wait = 600
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flags = SS_NO_TICK_CHECK
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var/nightshift_active = FALSE
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var/nightshift_start_time = 702000 //7:30 PM, station time
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var/nightshift_end_time = 270000 //7:30 AM, station time
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var/nightshift_first_check = 30 SECONDS
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var/high_security_mode = FALSE
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/datum/controller/subsystem/nightshift/Initialize()
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if(!config.enable_night_shifts)
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can_fire = FALSE
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if(config.randomize_shift_time)
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GLOB.gametime_offset = rand(0, 23) HOURS
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return ..()
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/datum/controller/subsystem/nightshift/fire(resumed = FALSE)
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if(world.time - round_start_time < nightshift_first_check)
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return
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check_nightshift()
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/datum/controller/subsystem/nightshift/proc/announce(message)
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priority_announcement.Announce(message, new_sound = 'sound/misc/notice2.ogg', new_title = "Automated Lighting System Announcement")
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/datum/controller/subsystem/nightshift/proc/check_nightshift()
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var/emergency = security_level >= SEC_LEVEL_RED
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var/announcing = TRUE
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var/time = station_time()
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var/night_time = (time < nightshift_end_time) || (time > nightshift_start_time)
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if(high_security_mode != emergency)
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high_security_mode = emergency
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if(night_time)
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announcing = FALSE
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if(!emergency)
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announce("Restoring night lighting configuration to normal operation.")
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else
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announce("Disabling night lighting: Station is in a state of emergency.")
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if(emergency)
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night_time = FALSE
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if(nightshift_active != night_time)
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update_nightshift(night_time, announcing)
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/datum/controller/subsystem/nightshift/proc/update_nightshift(active, announce = TRUE)
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nightshift_active = active
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if(announce)
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if (active)
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announce("Good evening, crew. To reduce power consumption and stimulate the circadian rhythms of some species, all of the lights aboard the station have been dimmed for the night.")
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else
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announce("Good morning, crew. As it is now day time, all of the lights aboard the station have been restored to their former brightness.")
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for(var/A in apcs)
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var/obj/machinery/power/apc/APC = A
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if(is_station_level(APC.z))
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APC.set_nightshift(active)
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CHECK_TICK
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