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Merge conflicts begone
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@@ -7,6 +7,8 @@
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icon_state = "guitar"
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item_state = "guitar"
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force = 10
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burn_state = FLAMMABLE
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burntime = 20
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var/datum/song/handheld/song
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hitsound = 'sound/effects/guitarsmash.ogg'
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@@ -42,6 +42,10 @@
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update_icon()
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/obj/item/device/taperecorder/fire_act()
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mytape.ruin() //Fires destroy the tape
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return ..()
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/obj/item/device/taperecorder/attack_hand(mob/user)
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if(loc == user)
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if(mytape)
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@@ -253,6 +257,8 @@
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var/list/timestamp = list()
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var/ruined = 0
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/obj/item/device/tape/fire_act()
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ruin()
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/obj/item/device/tape/attack_self(mob/user)
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if(!ruined)
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@@ -7,6 +7,8 @@
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icon_state = "violin"
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item_state = "violin"
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force = 10
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burn_state = FLAMMABLE
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burntime = 20
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hitsound = 'sound/weapons/smash.ogg'
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var/datum/song/handheld/song
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@@ -18,7 +20,7 @@
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qdel(song)
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song = null
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return ..()
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/obj/item/device/violin/initialize()
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song.tempo = song.sanitize_tempo(song.tempo) // tick_lag isn't set when the map is loaded
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..()
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