Make sure mobs are unbuckled from vines

This commit is contained in:
Markolie
2015-09-24 18:36:43 +02:00
parent b586762b44
commit bce0b76916
@@ -71,11 +71,14 @@
var/movable = 0
/obj/effect/plant/Destroy()
if(buckled_mob)
unbuckle()
if(plant_controller)
plant_controller.remove_plant(src)
for(var/obj/effect/plant/neighbor in range(1,src))
plant_controller.add_plant(neighbor)
return ..()
/obj/effect/plant/single
spread_chance = 0