diff --git a/html/changelog.html b/html/changelog.html
index 855e307feea..32ccbd6376e 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -47,6 +47,24 @@ Stuff which is in development and not yet visible to players or just code relate
should be listed in the changelog upon commit though. Thanks. -->
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1st March 2012
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TG updated:
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+ - Added Antimov module. Very dangerous.
+ - Pill bottles now work like ore satchels, click a tile full of pills to pick them all up.
+ - Tower caps can now grow randomly as weeds
+ - Using a minihoe on a Hydroponics tray removes all the weeds in the tray at once. Using a bucket on a sink now fills it entirely with water, instead of 10 units at a time.
+ - You can no longer take photos of photos.
+ - Malf AI's hopping between APCs no longer become longer and longer.
+ - Secborgs now have modified tasers, it holds 6 shots and recharges one shot every 10 seconds automatically.
+ - Turning off PANIC SYPHON now sets scrubbers to scrubbing (default) instead of off. Vents will not appear in the list instead of a timeout message. They also have a link with sets them back to one atmosphere kPa.
+ - You now click on AI modules in-hand to set them, instead of just picking them up.
+ - Fixes the way the safeguard module is written.
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30th April 2012
Erthilo updated: