mirror of
https://github.com/ParadiseSS13/Paradise.git
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Auto stash before revert of "Merge pull request #14289 from Dovixx/SSD-portal"
This commit is contained in:
@@ -1,192 +0,0 @@
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//copy pasta of the space piano, don't hurt me -Pete
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/obj/item/instrument
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name = "generic instrument"
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icon = 'icons/obj/musician.dmi'
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lefthand_file = 'icons/mob/inhands/equipment/instruments_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/instruments_righthand.dmi'
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resistance_flags = FLAMMABLE
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max_integrity = 100
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var/datum/song/handheld/song
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var/instrumentId = "generic"
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var/instrumentExt = "mid"
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/obj/item/instrument/New()
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song = new(instrumentId, src, instrumentExt)
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..()
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/obj/item/instrument/Destroy()
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QDEL_NULL(song)
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return ..()
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/obj/item/instrument/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] begins to play 'Gloomy Sunday'! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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return BRUTELOSS
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/obj/item/instrument/Initialize(mapload)
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song.tempo = song.sanitize_tempo(song.tempo) // tick_lag isn't set when the map is loaded
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..()
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/obj/item/instrument/attack_self(mob/user)
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ui_interact(user)
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/obj/item/instrument/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1)
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if(!isliving(user) || user.incapacitated())
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return
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song.ui_interact(user, ui_key, ui, force_open)
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/obj/item/instrument/ui_data(mob/user, ui_key = "main", datum/topic_state/state = GLOB.default_state)
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return song.ui_data(user, ui_key, state)
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/obj/item/instrument/Topic(href, href_list)
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song.Topic(href, href_list)
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/obj/item/instrument/violin
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name = "space violin"
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desc = "A wooden musical instrument with four strings and a bow. \"The devil went down to space, he was looking for an assistant to grief.\""
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icon_state = "violin"
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item_state = "violin"
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instrumentExt = "ogg"
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force = 10
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hitsound = "swing_hit"
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instrumentId = "violin"
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/obj/item/instrument/violin/golden
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name = "golden violin"
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desc = "A golden musical instrument with four strings and a bow. \"The devil went down to space, he was looking for an assistant to grief.\""
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icon_state = "golden_violin"
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item_state = "golden_violin"
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resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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/obj/item/instrument/piano_synth
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name = "synthesizer"
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desc = "An advanced electronic synthesizer that can be used as various instruments."
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icon_state = "synth"
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item_state = "synth"
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instrumentId = "piano"
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instrumentExt = "ogg"
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var/static/list/insTypes = list("accordion" = "mid", "glockenspiel" = "mid", "guitar" = "ogg", "eguitar" = "ogg", "harmonica" = "mid", "piano" = "ogg", "recorder" = "mid", "saxophone" = "mid", "trombone" = "mid", "violin" = "ogg", "xylophone" = "mid")
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actions_types = list(/datum/action/item_action/synthswitch)
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/obj/item/instrument/piano_synth/proc/changeInstrument(name = "piano")
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song.instrumentDir = name
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song.instrumentExt = insTypes[name]
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/obj/item/instrument/guitar
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name = "guitar"
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desc = "It's made of wood and has bronze strings."
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icon_state = "guitar"
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item_state = "guitar"
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instrumentExt = "ogg"
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force = 10
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attack_verb = list("played metal on", "serenaded", "crashed", "smashed")
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hitsound = 'sound/effects/guitarsmash.ogg'
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instrumentId = "guitar"
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/obj/item/instrument/eguitar
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name = "electric guitar"
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desc = "Makes all your shredding needs possible."
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icon_state = "eguitar"
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item_state = "eguitar"
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instrumentExt = "ogg"
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force = 12
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attack_verb = list("played metal on", "shredded", "crashed", "smashed")
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hitsound = 'sound/weapons/stringsmash.ogg'
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instrumentId = "eguitar"
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/obj/item/instrument/glockenspiel
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name = "glockenspiel"
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desc = "Smooth metal bars perfect for any marching band."
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icon_state = "glockenspiel"
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item_state = "glockenspiel"
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instrumentId = "glockenspiel"
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/obj/item/instrument/accordion
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name = "accordion"
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desc = "Pun-Pun not included."
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icon_state = "accordion"
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item_state = "accordion"
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instrumentId = "accordion"
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/obj/item/instrument/saxophone
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name = "saxophone"
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desc = "This soothing sound will be sure to leave your audience in tears."
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icon_state = "saxophone"
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item_state = "saxophone"
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instrumentId = "saxophone"
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/obj/item/instrument/trombone
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name = "trombone"
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desc = "How can any pool table ever hope to compete?"
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icon_state = "trombone"
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item_state = "trombone"
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instrumentId = "trombone"
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/obj/item/instrument/recorder
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name = "recorder"
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desc = "Just like in school, playing ability and all."
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icon_state = "recorder"
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item_state = "recorder"
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instrumentId = "recorder"
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/obj/item/instrument/harmonica
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name = "harmonica"
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desc = "For when you get a bad case of the space blues."
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icon_state = "harmonica"
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item_state = "harmonica"
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instrumentId = "harmonica"
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force = 5
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w_class = WEIGHT_CLASS_SMALL
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/obj/item/instrument/xylophone
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name = "xylophone"
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desc = "a percussion instrument with a bright tone."
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icon_state = "xylophone"
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item_state = "xylophone"
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instrumentId = "xylophone"
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/obj/item/instrument/bikehorn
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name = "gilded bike horn"
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desc = "An exquisitely decorated bike horn, capable of honking in a variety of notes."
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icon_state = "bike_horn"
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item_state = "bike_horn"
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lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items_righthand.dmi'
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attack_verb = list("beautifully honks")
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instrumentId = "bikehorn"
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instrumentExt = "ogg"
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w_class = WEIGHT_CLASS_TINY
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force = 0
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throw_speed = 3
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throw_range = 7
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hitsound = 'sound/items/bikehorn.ogg'
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/datum/crafting_recipe/violin
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name = "Violin"
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result = /obj/item/instrument/violin
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reqs = list(/obj/item/stack/sheet/wood = 5,
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/obj/item/stack/cable_coil = 6,
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/obj/item/stack/tape_roll = 5)
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tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
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time = 80
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category = CAT_MISC
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/datum/crafting_recipe/guitar
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name = "Guitar"
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result = /obj/item/instrument/guitar
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reqs = list(/obj/item/stack/sheet/wood = 5,
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/obj/item/stack/cable_coil = 6,
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/obj/item/stack/tape_roll = 5)
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tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
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time = 80
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category = CAT_MISC
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/datum/crafting_recipe/eguitar
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name = "Electric Guitar"
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result = /obj/item/instrument/eguitar
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reqs = list(/obj/item/stack/sheet/metal = 5,
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/obj/item/stack/cable_coil = 6,
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/obj/item/stack/tape_roll = 5)
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tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
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time = 80
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category = CAT_MISC
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@@ -191,7 +191,7 @@
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if(CanUse(U))
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if(!Use(U))
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return
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to_chat(U, "<span class='notice'>You replace [target.fitting] with [src].</span>")
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to_chat(U, "<span class='notice'>You replace the light [target.fitting] with [src].</span>")
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if(target.status != LIGHT_EMPTY)
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AddShards(1, U)
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@@ -18,13 +18,6 @@
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name = "syndicate personal AI device"
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faction = list("syndicate")
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/obj/item/paicard/relaymove(var/mob/user, var/direction)
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if(user.stat || user.stunned)
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return
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var/obj/item/rig/rig = get_rig()
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if(istype(rig))
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rig.forced_move(direction, user)
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/obj/item/paicard/New()
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..()
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overlays += "pai-off"
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@@ -10,8 +10,6 @@
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materials = list(MAT_METAL=10000, MAT_GLASS=2500)
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var/code = 2
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is_special = 1
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/obj/item/radio/electropack/attack_hand(mob/user as mob)
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if(src == user.back)
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to_chat(user, "<span class='notice'>You need help taking this off!</span>")
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@@ -54,23 +52,6 @@
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if(src.flags & NODROP)
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A.flags |= NODROP
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/obj/item/radio/electropack/Topic(href, href_list)
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if(..())
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return 1
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if(href_list["freq"])
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var/new_frequency = sanitize_frequency(frequency + text2num(href_list["freq"]))
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set_frequency(new_frequency)
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else if(href_list["code"])
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code += text2num(href_list["code"])
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code = round(code)
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code = clamp(code, 1, 100)
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else if(href_list["power"])
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on = !on
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add_fingerprint(usr)
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/obj/item/radio/electropack/receive_signal(datum/signal/signal)
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if(!signal || signal.encryption != code)
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@@ -96,18 +77,48 @@
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return
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/obj/item/radio/electropack/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
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ui = SSnanoui.try_update_ui(user, src, ui_key, ui, force_open)
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/obj/item/radio/electropack/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "radio_electro.tmpl", "[name]", 400, 500)
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ui = new(user, src, ui_key, "Electropack", name, 360, 150, master_ui, state)
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ui.open()
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ui.set_auto_update(1)
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/obj/item/radio/electropack/ui_data(mob/user, ui_key = "main", datum/topic_state/state = GLOB.default_state)
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var/data[0]
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/obj/item/radio/electropack/tgui_data(mob/user)
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var/list/data = list()
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data["power"] = on
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data["freq"] = format_frequency(frequency)
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data["frequency"] = frequency
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data["code"] = code
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data["minFrequency"] = PUBLIC_LOW_FREQ
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data["maxFrequency"] = PUBLIC_HIGH_FREQ
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return data
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/obj/item/radio/electropack/tgui_act(action, params)
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if(..())
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return
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. = TRUE
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switch(action)
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if("power")
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on = !on
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if("freq")
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var/value = params["freq"]
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if(value)
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frequency = sanitize_frequency(value)
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set_frequency(frequency)
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else
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. = FALSE
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if("code")
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var/value = text2num(params["code"])
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if(value)
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value = round(value)
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code = clamp(value, 1, 100)
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else
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. = FALSE
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if("reset")
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if(params["reset"] == "freq")
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frequency = initial(frequency)
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else if(params["reset"] == "code")
|
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code = initial(code)
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else
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. = FALSE
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if(.)
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add_fingerprint(usr)
|
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@@ -9,7 +9,6 @@
|
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"Vox Armalis" = 'icons/mob/species/armalis/ears.dmi'
|
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) //We read you loud and skree-er.
|
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materials = list(MAT_METAL=75)
|
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subspace_transmission = TRUE
|
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canhear_range = 0 // can't hear headsets from very far away
|
||||
|
||||
slot_flags = SLOT_EARS
|
||||
@@ -91,6 +90,7 @@
|
||||
ks1type = /obj/item/encryptionkey/syndicate/nukeops
|
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requires_tcomms = FALSE
|
||||
instant = TRUE // Work instantly if there are no comms
|
||||
freqlock = TRUE
|
||||
|
||||
/obj/item/radio/headset/syndicate/alt //undisguised bowman with flash protection
|
||||
name = "syndicate headset"
|
||||
@@ -289,6 +289,7 @@
|
||||
icon_state = "com_headset"
|
||||
item_state = "headset"
|
||||
ks2type = /obj/item/encryptionkey/ert
|
||||
freqlock = TRUE
|
||||
|
||||
/obj/item/radio/headset/ert/alt
|
||||
name = "\proper emergency response team's bowman headset"
|
||||
@@ -367,7 +368,7 @@
|
||||
else
|
||||
to_chat(user, "This headset doesn't have any encryption keys! How useless...")
|
||||
|
||||
/obj/item/radio/headset/proc/recalculateChannels(var/setDescription = FALSE)
|
||||
/obj/item/radio/headset/recalculateChannels(setDescription = FALSE)
|
||||
channels = list()
|
||||
translate_binary = FALSE
|
||||
translate_hive = FALSE
|
||||
|
||||
@@ -75,7 +75,6 @@
|
||||
name = "illicit intercom"
|
||||
desc = "Talk through this. Evilly"
|
||||
frequency = SYND_FREQ
|
||||
subspace_transmission = TRUE
|
||||
syndiekey = new /obj/item/encryptionkey/syndicate/nukeops
|
||||
|
||||
/obj/item/radio/intercom/syndicate/New()
|
||||
@@ -85,7 +84,6 @@
|
||||
/obj/item/radio/intercom/pirate
|
||||
name = "pirate radio intercom"
|
||||
desc = "You wouldn't steal a space shuttle. Piracy. It's a crime!"
|
||||
subspace_transmission = 1
|
||||
|
||||
/obj/item/radio/intercom/pirate/New()
|
||||
..()
|
||||
@@ -109,13 +107,13 @@
|
||||
GLOB.global_intercoms.Remove(src)
|
||||
return ..()
|
||||
|
||||
/obj/item/radio/intercom/attack_ai(mob/user as mob)
|
||||
/obj/item/radio/intercom/attack_ai(mob/user)
|
||||
add_hiddenprint(user)
|
||||
add_fingerprint(user)
|
||||
spawn(0)
|
||||
attack_self(user)
|
||||
|
||||
/obj/item/radio/intercom/attack_hand(mob/user as mob)
|
||||
/obj/item/radio/intercom/attack_hand(mob/user)
|
||||
add_fingerprint(user)
|
||||
spawn(0)
|
||||
attack_self(user)
|
||||
@@ -186,10 +184,10 @@
|
||||
update_icon()
|
||||
START_PROCESSING(SSobj, src)
|
||||
for(var/i, i<= 5, i++)
|
||||
wires.UpdateCut(i,1)
|
||||
wires.on_cut(i, 1)
|
||||
|
||||
/obj/item/radio/intercom/wirecutter_act(mob/user, obj/item/I)
|
||||
if(!(buildstage == 3 && b_stat && wires.IsAllCut()))
|
||||
if(!(buildstage == 3 && b_stat && wires.is_all_cut()))
|
||||
return
|
||||
. = TRUE
|
||||
if(!I.use_tool(src, user, 0, volume = I.tool_volume))
|
||||
@@ -270,4 +268,4 @@
|
||||
|
||||
/obj/item/radio/intercom/locked/prison/New()
|
||||
..()
|
||||
wires.CutWireIndex(RADIO_WIRE_TRANSMIT)
|
||||
wires.cut(WIRE_RADIO_TRANSMIT)
|
||||
|
||||
@@ -26,21 +26,37 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
suffix = "\[3\]"
|
||||
icon_state = "walkietalkie"
|
||||
item_state = "walkietalkie"
|
||||
var/on = 1 // 0 for off
|
||||
/// boolean for radio enabled or not
|
||||
var/on = TRUE
|
||||
var/last_transmission
|
||||
var/frequency = PUB_FREQ //common chat
|
||||
var/traitor_frequency = 0 //tune to frequency to unlock traitor supplies
|
||||
var/canhear_range = 3 // the range which mobs can hear this radio from
|
||||
var/frequency = PUB_FREQ
|
||||
/// tune to frequency to unlock traitor supplies
|
||||
var/traitor_frequency = 0
|
||||
/// the range which mobs can hear this radio from
|
||||
var/canhear_range = 3
|
||||
var/datum/wires/radio/wires = null
|
||||
var/b_stat = 0
|
||||
var/broadcasting = 0
|
||||
var/listening = 1
|
||||
var/list/channels = list() //see communications.dm for full list. First channes is a "default" for :h
|
||||
var/subspace_transmission = 0
|
||||
var/obj/item/encryptionkey/syndicate/syndiekey = null //Holder for the syndicate encryption key if present
|
||||
var/disable_timer = 0 //How many times this is disabled by EMPs
|
||||
|
||||
var/is_special = 0 //For electropacks mostly, skips Topic() checks
|
||||
/// Whether the radio will broadcast stuff it hears, out over the radio
|
||||
var/broadcasting = FALSE
|
||||
/// Whether the radio is currently receiving
|
||||
var/listening = TRUE
|
||||
/// Whether the radio can be re-tuned to restricted channels it has no key for
|
||||
var/freerange = FALSE
|
||||
/// Whether the radio is able to have its primary frequency changed. Used for radios with weird primary frequencies, like DS, syndi, etc
|
||||
var/freqlock = FALSE
|
||||
|
||||
/// Whether the radio broadcasts to everyone within a few tiles, or not
|
||||
var/loudspeaker = FALSE
|
||||
/// Whether loudspeaker can be toggled by the user
|
||||
var/has_loudspeaker = FALSE
|
||||
|
||||
/// see communications.dm for full list. First channes is a "default" for :h
|
||||
var/list/channels = list()
|
||||
/// Holder for the syndicate encryption key if present
|
||||
var/obj/item/encryptionkey/syndicate/syndiekey = null
|
||||
/// How many times this is disabled by EMPs
|
||||
var/disable_timer = 0
|
||||
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
@@ -76,6 +92,7 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
GLOB.global_radios |= src
|
||||
|
||||
/obj/item/radio/Destroy()
|
||||
SStgui.close_uis(wires)
|
||||
QDEL_NULL(wires)
|
||||
if(SSradio)
|
||||
SSradio.remove_object(src, frequency)
|
||||
@@ -99,47 +116,87 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
/obj/item/radio/attack_ghost(mob/user)
|
||||
return interact(user)
|
||||
|
||||
/obj/item/radio/attack_self(mob/user as mob)
|
||||
user.set_machine(src)
|
||||
interact(user)
|
||||
/obj/item/radio/attack_self(mob/user)
|
||||
tgui_interact(user)
|
||||
|
||||
/obj/item/radio/interact(mob/user)
|
||||
if(!user)
|
||||
return 0
|
||||
|
||||
if(b_stat)
|
||||
wires.Interact(user)
|
||||
tgui_interact(user)
|
||||
|
||||
return ui_interact(user)
|
||||
|
||||
/obj/item/radio/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
|
||||
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/obj/item/radio/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "radio_basic.tmpl", "[name]", 400, 550)
|
||||
ui = new(user, src, ui_key, "Radio", name, 360, 150 + (length(channels) * 20), master_ui, state)
|
||||
ui.open()
|
||||
ui.set_auto_update(1)
|
||||
|
||||
/obj/item/radio/ui_data(mob/user, ui_key = "main", datum/topic_state/state = GLOB.default_state)
|
||||
var/data[0]
|
||||
/obj/item/radio/tgui_data(mob/user)
|
||||
var/list/data = list()
|
||||
|
||||
data["mic_status"] = broadcasting
|
||||
data["speaker"] = listening
|
||||
data["freq"] = format_frequency(frequency)
|
||||
data["rawfreq"] = num2text(frequency)
|
||||
|
||||
data["mic_cut"] = (wires.IsIndexCut(RADIO_WIRE_TRANSMIT) || wires.IsIndexCut(RADIO_WIRE_SIGNAL))
|
||||
data["spk_cut"] = (wires.IsIndexCut(RADIO_WIRE_RECEIVE) || wires.IsIndexCut(RADIO_WIRE_SIGNAL))
|
||||
|
||||
var/list/chanlist = list_channels(user)
|
||||
if(islist(chanlist) && chanlist.len)
|
||||
data["chan_list"] = chanlist
|
||||
data["chan_list_len"] = chanlist.len
|
||||
|
||||
if(syndiekey)
|
||||
data["useSyndMode"] = 1
|
||||
data["broadcasting"] = broadcasting
|
||||
data["listening"] = listening
|
||||
data["frequency"] = frequency
|
||||
data["minFrequency"] = freerange ? RADIO_LOW_FREQ : PUBLIC_LOW_FREQ
|
||||
data["maxFrequency"] = freerange ? RADIO_HIGH_FREQ : PUBLIC_HIGH_FREQ
|
||||
data["canReset"] = frequency == initial(frequency) ? FALSE : TRUE
|
||||
data["freqlock"] = freqlock
|
||||
data["channels"] = list()
|
||||
for(var/channel in channels)
|
||||
data["channels"][channel] = channels[channel] & FREQ_LISTENING
|
||||
|
||||
data["has_loudspeaker"] = has_loudspeaker
|
||||
data["loudspeaker"] = loudspeaker
|
||||
return data
|
||||
|
||||
/obj/item/radio/tgui_act(action, params, datum/tgui/ui)
|
||||
if(..())
|
||||
return
|
||||
. = TRUE
|
||||
switch(action)
|
||||
if("frequency")
|
||||
if(freqlock)
|
||||
return
|
||||
var/tune = params["tune"]
|
||||
var/adjust = text2num(params["adjust"])
|
||||
if(tune == "reset")
|
||||
tune = initial(frequency)
|
||||
else if(adjust)
|
||||
tune = frequency + adjust * 10
|
||||
else if(text2num(tune) != null)
|
||||
tune = tune * 10
|
||||
else
|
||||
. = FALSE
|
||||
if(hidden_uplink)
|
||||
if(hidden_uplink.check_trigger(usr, frequency, traitor_frequency))
|
||||
usr << browse(null, "window=radio")
|
||||
if(.)
|
||||
set_frequency(sanitize_frequency(tune, freerange))
|
||||
if("listen")
|
||||
listening = !listening
|
||||
if("broadcast")
|
||||
broadcasting = !broadcasting
|
||||
if("channel")
|
||||
var/channel = params["channel"]
|
||||
if(!(channel in channels))
|
||||
return
|
||||
if(channels[channel] & FREQ_LISTENING)
|
||||
channels[channel] &= ~FREQ_LISTENING
|
||||
else
|
||||
channels[channel] |= FREQ_LISTENING
|
||||
if("loudspeaker")
|
||||
// Toggle loudspeaker mode, AKA everyone around you hearing your radio.
|
||||
if(has_loudspeaker)
|
||||
loudspeaker = !loudspeaker
|
||||
if(loudspeaker)
|
||||
canhear_range = 3
|
||||
else
|
||||
canhear_range = 0
|
||||
else
|
||||
. = FALSE
|
||||
if(.)
|
||||
add_fingerprint(usr)
|
||||
|
||||
/obj/item/radio/proc/list_channels(var/mob/user)
|
||||
return list_internal_channels(user)
|
||||
@@ -184,57 +241,10 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
return can_admin_interact()
|
||||
|
||||
/obj/item/radio/proc/ToggleBroadcast()
|
||||
broadcasting = !broadcasting && !(wires.IsIndexCut(RADIO_WIRE_TRANSMIT) || wires.IsIndexCut(RADIO_WIRE_SIGNAL))
|
||||
broadcasting = !broadcasting && !(wires.is_cut(WIRE_RADIO_TRANSMIT) || wires.is_cut(WIRE_RADIO_SIGNAL))
|
||||
|
||||
/obj/item/radio/proc/ToggleReception()
|
||||
listening = !listening && !(wires.IsIndexCut(RADIO_WIRE_RECEIVE) || wires.IsIndexCut(RADIO_WIRE_SIGNAL))
|
||||
|
||||
/obj/item/radio/Topic(href, href_list)
|
||||
if(..())
|
||||
return 1
|
||||
|
||||
if(is_special)
|
||||
return 0
|
||||
|
||||
if(href_list["track"])
|
||||
var/mob/target = locate(href_list["track"])
|
||||
var/mob/living/silicon/ai/A = locate(href_list["track2"])
|
||||
if(A && target)
|
||||
A.ai_actual_track(target)
|
||||
. = 1
|
||||
|
||||
else if(href_list["freq"])
|
||||
var/new_frequency = (frequency + text2num(href_list["freq"]))
|
||||
if((new_frequency < PUBLIC_LOW_FREQ || new_frequency > PUBLIC_HIGH_FREQ))
|
||||
new_frequency = sanitize_frequency(new_frequency)
|
||||
set_frequency(new_frequency)
|
||||
if(hidden_uplink)
|
||||
if(hidden_uplink.check_trigger(usr, frequency, traitor_frequency))
|
||||
usr << browse(null, "window=radio")
|
||||
. = 1
|
||||
else if(href_list["talk"])
|
||||
ToggleBroadcast()
|
||||
. = 1
|
||||
else if(href_list["listen"])
|
||||
var/chan_name = href_list["ch_name"]
|
||||
if(!chan_name)
|
||||
ToggleReception()
|
||||
else
|
||||
if(channels[chan_name] & FREQ_LISTENING)
|
||||
channels[chan_name] &= ~FREQ_LISTENING
|
||||
else
|
||||
channels[chan_name] |= FREQ_LISTENING
|
||||
. = 1
|
||||
else if(href_list["spec_freq"])
|
||||
var/freq = href_list["spec_freq"]
|
||||
if(has_channel_access(usr, freq))
|
||||
set_frequency(text2num(freq))
|
||||
. = 1
|
||||
|
||||
if(href_list["nowindow"]) // here for pAIs, maybe others will want it, idk
|
||||
return 1
|
||||
|
||||
add_fingerprint(usr)
|
||||
listening = !listening && !(wires.is_cut(WIRE_RADIO_RECEIVER) || wires.is_cut(WIRE_RADIO_SIGNAL))
|
||||
|
||||
/obj/item/radio/proc/autosay(message, from, channel, role = "Unknown") //BS12 EDIT
|
||||
var/datum/radio_frequency/connection = null
|
||||
@@ -325,7 +335,7 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
// If we were to send to a channel we don't have, drop it.
|
||||
return RADIO_CONNECTION_FAIL
|
||||
|
||||
/obj/item/radio/talk_into(mob/living/M as mob, list/message_pieces, channel, var/verb = "says")
|
||||
/obj/item/radio/talk_into(mob/living/M as mob, list/message_pieces, channel, verbage = "says")
|
||||
if(!on)
|
||||
return 0 // the device has to be on
|
||||
// Fix for permacell radios, but kinda eh about actually fixing them.
|
||||
@@ -334,7 +344,7 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
|
||||
// Uncommenting this. To the above comment:
|
||||
// The permacell radios aren't suppose to be able to transmit, this isn't a bug and this "fix" is just making radio wires useless. -Giacom
|
||||
if(wires.IsIndexCut(RADIO_WIRE_TRANSMIT)) // The device has to have all its wires and shit intact
|
||||
if(wires.is_cut(WIRE_RADIO_TRANSMIT)) // The device has to have all its wires and shit intact
|
||||
return 0
|
||||
|
||||
if(!M.IsVocal())
|
||||
@@ -411,11 +421,16 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
jobname = "Unknown"
|
||||
voicemask = TRUE
|
||||
|
||||
// Copy the message pieces so we can safely edit comms line without affecting the actual line
|
||||
var/list/message_pieces_copy = list()
|
||||
for(var/datum/multilingual_say_piece/S in message_pieces)
|
||||
message_pieces_copy += new /datum/multilingual_say_piece(S.speaking, S.message)
|
||||
|
||||
// Make us a message datum!
|
||||
var/datum/tcomms_message/tcm = new
|
||||
tcm.sender_name = displayname
|
||||
tcm.sender_job = jobname
|
||||
tcm.message_pieces = message_pieces
|
||||
tcm.message_pieces = message_pieces_copy
|
||||
tcm.source_level = position.z
|
||||
tcm.freq = connection.frequency
|
||||
tcm.vmask = voicemask
|
||||
@@ -423,6 +438,7 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
tcm.connection = connection
|
||||
tcm.vname = M.voice_name
|
||||
tcm.sender = M
|
||||
tcm.verbage = verbage
|
||||
// Now put that through the stuff
|
||||
var/handled = FALSE
|
||||
if(connection)
|
||||
@@ -509,7 +525,7 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
var/is_listening = TRUE
|
||||
if(!on)
|
||||
is_listening = FALSE
|
||||
if(!wires || wires.IsIndexCut(RADIO_WIRE_RECEIVE))
|
||||
if(!wires || wires.is_cut(WIRE_RADIO_RECEIVER))
|
||||
is_listening = FALSE
|
||||
if(!listening)
|
||||
is_listening = FALSE
|
||||
@@ -575,19 +591,24 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
if(!disable_timer)
|
||||
on = 1
|
||||
|
||||
/obj/item/radio/proc/recalculateChannels()
|
||||
/// Exists so that borg radios and headsets can override it.
|
||||
stack_trace("recalculateChannels() called on a radio which does not implement the proc.")
|
||||
|
||||
///////////////////////////////
|
||||
//////////Borg Radios//////////
|
||||
///////////////////////////////
|
||||
//Giving borgs their own radio to have some more room to work with -Sieve
|
||||
|
||||
/obj/item/radio/borg
|
||||
name = "Cyborg Radio"
|
||||
var/mob/living/silicon/robot/myborg = null // Cyborg which owns this radio. Used for power checks
|
||||
var/obj/item/encryptionkey/keyslot = null//Borg radios can handle a single encryption key
|
||||
var/shut_up = 1
|
||||
icon = 'icons/obj/robot_component.dmi' // Cyborgs radio icons should look like the component.
|
||||
icon_state = "radio"
|
||||
has_loudspeaker = TRUE
|
||||
loudspeaker = FALSE
|
||||
canhear_range = 0
|
||||
subspace_transmission = 1
|
||||
dog_fashion = null
|
||||
|
||||
/obj/item/radio/borg/syndicate
|
||||
@@ -609,12 +630,14 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
..()
|
||||
syndiekey = keyslot
|
||||
set_frequency(SYND_FREQ)
|
||||
freqlock = TRUE
|
||||
|
||||
/obj/item/radio/borg/deathsquad
|
||||
|
||||
/obj/item/radio/borg/deathsquad/New()
|
||||
..()
|
||||
set_frequency(DTH_FREQ)
|
||||
freqlock = TRUE
|
||||
|
||||
/obj/item/radio/borg/ert
|
||||
keyslot = new /obj/item/encryptionkey/ert
|
||||
@@ -622,6 +645,7 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
/obj/item/radio/borg/ert/New()
|
||||
..()
|
||||
set_frequency(ERT_FREQ)
|
||||
freqlock = TRUE
|
||||
|
||||
/obj/item/radio/borg/ert/specops
|
||||
keyslot = new /obj/item/encryptionkey/centcom
|
||||
@@ -666,7 +690,7 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
else
|
||||
to_chat(user, "This radio doesn't have any encryption keys!")
|
||||
|
||||
/obj/item/radio/borg/proc/recalculateChannels()
|
||||
/obj/item/radio/borg/recalculateChannels()
|
||||
channels = list()
|
||||
syndiekey = null
|
||||
|
||||
@@ -699,72 +723,12 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
|
||||
return
|
||||
|
||||
/obj/item/radio/borg/Topic(href, href_list)
|
||||
if(..())
|
||||
return 1
|
||||
if(href_list["mode"])
|
||||
var/enable_subspace_transmission = text2num(href_list["mode"])
|
||||
if(enable_subspace_transmission != subspace_transmission)
|
||||
subspace_transmission = !subspace_transmission
|
||||
if(subspace_transmission)
|
||||
to_chat(usr, "<span class='notice'>Subspace Transmission is enabled.</span>")
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>Subspace Transmission is disabled.</span>")
|
||||
|
||||
if(subspace_transmission == 0)//Simple as fuck, clears the channel list to prevent talking/listening over them if subspace transmission is disabled
|
||||
channels = list()
|
||||
else
|
||||
recalculateChannels()
|
||||
. = 1
|
||||
if(href_list["shutup"]) // Toggle loudspeaker mode, AKA everyone around you hearing your radio.
|
||||
var/do_shut_up = text2num(href_list["shutup"])
|
||||
if(do_shut_up != shut_up)
|
||||
shut_up = !shut_up
|
||||
if(shut_up)
|
||||
canhear_range = 0
|
||||
to_chat(usr, "<span class='notice'>Loudspeaker disabled.</span>")
|
||||
else
|
||||
canhear_range = 3
|
||||
to_chat(usr, "<span class='notice'>Loudspeaker enabled.</span>")
|
||||
. = 1
|
||||
|
||||
|
||||
/obj/item/radio/borg/interact(mob/user as mob)
|
||||
/obj/item/radio/borg/interact(mob/user)
|
||||
if(!on)
|
||||
return
|
||||
|
||||
. = ..()
|
||||
|
||||
/obj/item/radio/borg/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
|
||||
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "radio_basic.tmpl", "[name]", 430, 500)
|
||||
ui.open()
|
||||
ui.set_auto_update(1)
|
||||
|
||||
/obj/item/radio/borg/ui_data(mob/user, ui_key = "main", datum/topic_state/state = GLOB.default_state)
|
||||
var/data[0]
|
||||
|
||||
data["mic_status"] = broadcasting
|
||||
data["speaker"] = listening
|
||||
data["freq"] = format_frequency(frequency)
|
||||
data["rawfreq"] = num2text(frequency)
|
||||
|
||||
var/list/chanlist = list_channels(user)
|
||||
if(islist(chanlist) && chanlist.len)
|
||||
data["chan_list"] = chanlist
|
||||
data["chan_list_len"] = chanlist.len
|
||||
|
||||
if(syndiekey)
|
||||
data["useSyndMode"] = 1
|
||||
|
||||
data["has_loudspeaker"] = 1
|
||||
data["loudspeaker"] = !shut_up
|
||||
data["has_subspace"] = 1
|
||||
data["subspace"] = subspace_transmission
|
||||
|
||||
return data
|
||||
|
||||
/obj/item/radio/proc/config(op)
|
||||
if(SSradio)
|
||||
for(var/ch_name in channels)
|
||||
|
||||
@@ -72,7 +72,7 @@ REAGENT SCANNER
|
||||
var/turf/U = O.loc
|
||||
if(U && U.intact)
|
||||
O.invisibility = 101
|
||||
O.alpha = 255
|
||||
O.alpha = 255
|
||||
for(var/mob/living/M in T.contents)
|
||||
var/oldalpha = M.alpha
|
||||
if(M.alpha < 255 && istype(M))
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
A.toggle_secure() //this calls update_icon(), which calls update_icon() on the holder (i.e. the bomb).
|
||||
|
||||
investigate_log("[key_name(user)] attached a [A] to a transfer valve.", INVESTIGATE_BOMB)
|
||||
msg_admin_attack("[key_name_admin(user)]attached [A] to a transfer valve.", ATKLOG_FEW)
|
||||
add_attack_logs(user, src, "attached [A] to a transfer valve", ATKLOG_FEW)
|
||||
log_game("[key_name_admin(user)] attached [A] to a transfer valve.")
|
||||
attacher = user
|
||||
SSnanoui.update_uis(src) // update all UIs attached to src
|
||||
@@ -86,64 +86,64 @@
|
||||
O.hear_message(M, msg)
|
||||
|
||||
/obj/item/transfer_valve/attack_self(mob/user)
|
||||
ui_interact(user)
|
||||
tgui_interact(user)
|
||||
|
||||
/obj/item/transfer_valve/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1)
|
||||
// update the ui if it exists, returns null if no ui is passed/found
|
||||
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
/obj/item/transfer_valve/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
// the ui does not exist, so we'll create a new() one
|
||||
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
|
||||
ui = new(user, src, ui_key, "transfer_valve.tmpl", "Tank Transfer Valve", 460, 280)
|
||||
// open the new ui window
|
||||
ui = new(user, src, ui_key, "TransferValve", name, 460, 320, master_ui, state)
|
||||
ui.open()
|
||||
// auto update every Master Controller tick
|
||||
//ui.set_auto_update(1)
|
||||
|
||||
/obj/item/transfer_valve/ui_data(mob/user, ui_key = "main", datum/topic_state/state = GLOB.default_state)
|
||||
var/data[0]
|
||||
|
||||
data["attachmentOne"] = tank_one ? tank_one.name : null
|
||||
data["attachmentTwo"] = tank_two ? tank_two.name : null
|
||||
data["valveAttachment"] = attached_device ? attached_device.name : null
|
||||
data["valveOpen"] = valve_open ? 1 : 0
|
||||
|
||||
/obj/item/transfer_valve/tgui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["tank_one"] = tank_one ? tank_one.name : null
|
||||
data["tank_two"] = tank_two ? tank_two.name : null
|
||||
data["attached_device"] = attached_device ? attached_device.name : null
|
||||
data["valve"] = valve_open
|
||||
return data
|
||||
|
||||
/obj/item/transfer_valve/Topic(href, href_list)
|
||||
..()
|
||||
if(usr.incapacitated())
|
||||
return 0
|
||||
if(loc != usr)
|
||||
return 0
|
||||
if(tank_one && href_list["tankone"])
|
||||
split_gases()
|
||||
valve_open = 0
|
||||
tank_one.forceMove(get_turf(src))
|
||||
tank_one = null
|
||||
|
||||
|
||||
/obj/item/transfer_valve/tgui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
. = TRUE
|
||||
switch(action)
|
||||
if("tankone")
|
||||
if(tank_one)
|
||||
split_gases()
|
||||
valve_open = FALSE
|
||||
tank_one.forceMove(get_turf(src))
|
||||
tank_one = null
|
||||
update_icon()
|
||||
if((!tank_two || tank_two.w_class < WEIGHT_CLASS_BULKY) && (w_class > WEIGHT_CLASS_NORMAL))
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
if("tanktwo")
|
||||
if(tank_two)
|
||||
split_gases()
|
||||
valve_open = FALSE
|
||||
tank_two.forceMove(get_turf(src))
|
||||
tank_two = null
|
||||
update_icon()
|
||||
if((!tank_one || tank_one.w_class < WEIGHT_CLASS_BULKY) && (w_class > WEIGHT_CLASS_NORMAL))
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
if("toggle")
|
||||
toggle_valve(usr)
|
||||
if("device")
|
||||
if(attached_device)
|
||||
attached_device.attack_self(usr)
|
||||
if("remove_device")
|
||||
if(attached_device)
|
||||
attached_device.forceMove(get_turf(src))
|
||||
attached_device.holder = null
|
||||
attached_device = null
|
||||
update_icon()
|
||||
else
|
||||
. = FALSE
|
||||
if(.)
|
||||
update_icon()
|
||||
if((!tank_two || tank_two.w_class < WEIGHT_CLASS_BULKY) && (w_class > WEIGHT_CLASS_NORMAL))
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
else if(tank_two && href_list["tanktwo"])
|
||||
split_gases()
|
||||
valve_open = 0
|
||||
tank_two.forceMove(get_turf(src))
|
||||
tank_two = null
|
||||
update_icon()
|
||||
if((!tank_one || tank_one.w_class < WEIGHT_CLASS_BULKY) && (w_class > WEIGHT_CLASS_NORMAL))
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
else if(href_list["open"])
|
||||
toggle_valve()
|
||||
else if(attached_device)
|
||||
if(href_list["rem_device"])
|
||||
attached_device.forceMove(get_turf(src))
|
||||
attached_device.holder = null
|
||||
attached_device = null
|
||||
update_icon()
|
||||
if(href_list["device"])
|
||||
attached_device.attack_self(usr)
|
||||
add_fingerprint(usr)
|
||||
return 1 // Returning 1 sends an update to attached UIs
|
||||
add_fingerprint(usr)
|
||||
|
||||
|
||||
/obj/item/transfer_valve/proc/process_activation(obj/item/D)
|
||||
if(toggle)
|
||||
@@ -190,7 +190,7 @@
|
||||
it explodes properly when it gets a signal (and it does).
|
||||
*/
|
||||
|
||||
/obj/item/transfer_valve/proc/toggle_valve()
|
||||
/obj/item/transfer_valve/proc/toggle_valve(mob/user)
|
||||
if(!valve_open && tank_one && tank_two)
|
||||
valve_open = 1
|
||||
var/turf/bombturf = get_turf(src)
|
||||
@@ -207,6 +207,8 @@
|
||||
investigate_log("Bomb valve opened at [A.name] ([bombturf.x],[bombturf.y],[bombturf.z]) with [attached_device ? attached_device : "no device"], attached by [attacher_name]. Last touched by: [key_name(mob)]", INVESTIGATE_BOMB)
|
||||
message_admins("Bomb valve opened at <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[bombturf.x];Y=[bombturf.y];Z=[bombturf.z]'>[A.name] (JMP)</a> with [attached_device ? attached_device : "no device"], attached by [attacher_name]. Last touched by: [key_name_admin(mob)]")
|
||||
log_game("Bomb valve opened at [A.name] ([bombturf.x],[bombturf.y],[bombturf.z]) with [attached_device ? attached_device : "no device"], attached by [attacher_name]. Last touched by: [key_name(mob)]")
|
||||
if(user)
|
||||
add_attack_logs(user, src, "Bomb valve opened with [attached_device ? attached_device : "no device"], attached by [attacher_name]. Last touched by: [key_name(mob)]", ATKLOG_FEW)
|
||||
merge_gases()
|
||||
spawn(20) // In case one tank bursts
|
||||
for(var/i in 1 to 5)
|
||||
|
||||
Reference in New Issue
Block a user