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Removes MORE hardcoded zlevel numbers (#13882)
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@@ -10,7 +10,7 @@
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for(var/mob/living/simple_animal/L in GLOB.alive_mob_list)
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var/turf/T = get_turf(L)
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if (T.z != 1)
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if (!is_station_level(T.z))
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continue
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if(!(L in GLOB.player_list) && !L.mind && (L.sentience_type == sentience_type))
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potential += L
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