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Cyborg wood was being used by drones. No longer.
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@@ -20,7 +20,7 @@
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// We need to keep track of a few module items so we don't need to do list operations
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// every time we need them. These get set in New() after the module is chosen.
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var/obj/item/stack/sheet/metal/cyborg/stack_metal = null
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var/obj/item/stack/sheet/wood/cyborg/stack_wood = null
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var/obj/item/stack/sheet/wood/stack_wood = null
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var/obj/item/stack/sheet/glass/cyborg/stack_glass = null
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var/obj/item/stack/sheet/mineral/plastic/cyborg/stack_plastic = null
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var/obj/item/weapon/matter_decompiler/decompiler = null
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@@ -364,7 +364,7 @@
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stack = stack_glass
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if("wood")
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if(!stack_wood)
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stack_wood = new /obj/item/stack/sheet/wood/cyborg(src.module)
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stack_wood = new /obj/item/stack/sheet/wood(src.module)
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stack_wood.amount = 1
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stack = stack_wood
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if("plastic")
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