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https://github.com/ParadiseSS13/Paradise.git
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Added Chinese Restaurant and barber shop updates, plus some bugfixes
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@@ -673,7 +673,15 @@
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/obj/item/weapon/reagent_containers/food/snacks/sosjerky = 30,/obj/item/weapon/reagent_containers/food/snacks/no_raisin = 20,/obj/item/weapon/reagent_containers/food/snacks/spacetwinkie = 30,
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/obj/item/weapon/reagent_containers/food/snacks/cheesiehonkers = 25)
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/obj/machinery/vending/chinese
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name = "Mr. Chang"
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desc = "A self-serving chinese food machine, for all your chinese food needs."
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product_slogans = "Taste 5000 years of culture!"
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icon_state = "snack"
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products = list(/obj/item/weapon/reagent_containers/food/snacks/chinese/chowmein = 5, /obj/item/weapon/reagent_containers/food/snacks/chinese/tao = 5, /obj/item/weapon/reagent_containers/food/snacks/chinese/newdles = 5,
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/obj/item/weapon/reagent_containers/food/snacks/chinese/rice = 5, /obj/item/weapon/reagent_containers/food/snacks/wingfangchu = 5)
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prices = list(/obj/item/weapon/reagent_containers/food/snacks/chinese/chowmein = 50, /obj/item/weapon/reagent_containers/food/snacks/chinese/tao = 50, /obj/item/weapon/reagent_containers/food/snacks/chinese/newdles = 50,
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/obj/item/weapon/reagent_containers/food/snacks/chinese/rice = 50, /obj/item/weapon/reagent_containers/food/snacks/wingfangchu = 50)
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/obj/machinery/vending/cola
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name = "Robust Softdrinks"
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@@ -193,4 +193,14 @@
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/obj/structure/sign/singulo
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name = "\improper singulo painting"
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desc = "A mesmerizing painting of a singularity. It seems to suck you in..."
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icon_state = "singulo"
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icon_state = "singulo"
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/obj/structure/sign/barber
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name = "\improper barber shop sign"
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desc = "A spinning sign indicating a barbershop is near."
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icon_state = "barber"
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/obj/structure/sign/chinese
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name = "\improper chinese restaurant sign"
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desc = "A glowing dragon invites you in"
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icon_state = "chinese"
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@@ -127,4 +127,16 @@
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icon_state = "officechair_dark"
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/obj/structure/stool/bed/chair/barber
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icon_state = "barber_chair"
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icon_state = "barber_chair"
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/obj/structure/stool/bed/chair/sofa
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name = "old ratty sofa"
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icon_state = "sofamiddle"
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anchored = 1
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density = 1
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/obj/structure/stool/bed/chair/sofa/left
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icon_state = "sofaend_left"
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/obj/structure/stool/bed/chair/sofa/right
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icon_state = "sofaend_right"
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/obj/structure/stool/bed/chair/sofa/corner
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icon_state = "sofacorner"
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@@ -603,7 +603,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_to_slot_or_del(new /obj/item/weapon/cloaking_device(M), slot_r_store)
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M.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile(M), slot_r_hand)
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M.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/automatic(M), slot_r_hand)
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M.equip_to_slot_or_del(new /obj/item/ammo_box/a357(M), slot_l_store)
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if ("tournament chef") //Steven Seagal FTW
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@@ -322,7 +322,7 @@
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/obj/machinery/chem_master/attackby(var/obj/item/weapon/B as obj, var/mob/user as mob)
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if(istype(B, /obj/item/weapon/reagent_containers/glass))
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if(istype(B, /obj/item/weapon/reagent_containers/glass) || istype(B, /obj/item/weapon/reagent_containers/food/drinks/drinkingglass))
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if(src.beaker)
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user << "A beaker is already loaded into the machine."
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@@ -1030,6 +1030,42 @@
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reagents.add_reagent("nutriment", 4)
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bitesize = 2
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/obj/item/weapon/reagent_containers/food/snacks/chinese/chowmein
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name = "chow mein"
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desc = "What is in this anyways?"
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icon_state = "chinese1"
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New()
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..()
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reagents.add_reagent("nutriment", 6)
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bitesize = 2
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/obj/item/weapon/reagent_containers/food/snacks/chinese/tao
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name = "Admiral Yamamoto carp"
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desc = "Tastes like chicken."
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icon_state = "chinese2"
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New()
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..()
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reagents.add_reagent("nutriment", 6)
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bitesize = 2
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/obj/item/weapon/reagent_containers/food/snacks/chinese/newdles
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name = "chinese newdles"
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desc = "Made fresh, weekly!"
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icon_state = "chinese3"
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New()
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..()
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reagents.add_reagent("nutriment", 6)
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bitesize = 2
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/obj/item/weapon/reagent_containers/food/snacks/chinese/rice
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name = "fried rice"
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desc = "A timeless classic."
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icon_state = "chinese4"
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New()
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..()
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reagents.add_reagent("nutriment", 6)
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bitesize = 2
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/obj/item/weapon/reagent_containers/food/snacks/syndicake
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name = "Syndi-Cakes"
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icon_state = "syndi_cakes"
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