From bd50f9d7258b982b1837b62aa8dee7b7c8e06d36 Mon Sep 17 00:00:00 2001 From: Markolie Date: Sun, 26 Jul 2015 06:28:04 +0200 Subject: [PATCH] Don't assign new objective if sacrifice fails - eldergod and survive are mutually exclusive --- code/game/gamemodes/cult/cult.dm | 4 ---- 1 file changed, 4 deletions(-) diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index 6968ea48c1b..3ea0a6397bf 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -95,10 +95,6 @@ possible_targets += player.mind if(possible_targets.len > 0) sacrifice_target = pick(possible_targets) - else - objectives -= "sacrifice" - objectives |= "survive" - objectives |= "eldergod" for(var/datum/mind/cult_mind in cult) equip_cultist(cult_mind.current)