diff --git a/code/game/objects/uplinks.dm b/code/game/objects/uplinks.dm index 40d2849af1d..c0abb3efd05 100644 --- a/code/game/objects/uplinks.dm +++ b/code/game/objects/uplinks.dm @@ -318,7 +318,8 @@ A list of items and costs is stored under the datum of every game mode, alongsid var/temp = null //Temporary storage area for a message offering the option to destroy the radio var/selfdestruct = 0 //Set to 1 while the radio is self destructing itself. var/obj/item/device/radio/origradio = null - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT w_class = 2.0 item_state = "radio" throwforce = 5