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Hierophant Update
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@@ -212,7 +212,7 @@
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/datum/action/item_action/toggle_unfriendly_fire
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name = "Toggle Friendly Fire \[ON\]"
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desc = "Toggles if the staff causes friendly fire."
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desc = "Toggles if the club's blasts cause friendly fire."
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button_icon_state = "vortex_ff_on"
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/datum/action/item_action/toggle_unfriendly_fire/Trigger()
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@@ -220,8 +220,8 @@
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UpdateButtonIcon()
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/datum/action/item_action/toggle_unfriendly_fire/UpdateButtonIcon()
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if(istype(target, /obj/item/hierophant_staff))
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var/obj/item/hierophant_staff/H = target
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if(istype(target, /obj/item/hierophant_club))
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var/obj/item/hierophant_club/H = target
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if(H.friendly_fire_check)
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button_icon_state = "vortex_ff_off"
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name = "Toggle Friendly Fire \[OFF\]"
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@@ -247,12 +247,12 @@
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/datum/action/item_action/vortex_recall
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name = "Vortex Recall"
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desc = "Recall yourself, and anyone nearby, to an attuned hierophant rune at any time.<br>If no such rune exists, will produce a rune at your location."
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desc = "Recall yourself, and anyone nearby, to an attuned hierophant beacon at any time.<br>If the beacon is still attached, will detach it."
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button_icon_state = "vortex_recall"
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/datum/action/item_action/vortex_recall/IsAvailable()
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if(istype(target, /obj/item/hierophant_staff))
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var/obj/item/hierophant_staff/H = target
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if(istype(target, /obj/item/hierophant_club))
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var/obj/item/hierophant_club/H = target
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if(H.teleporting)
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return 0
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return ..()
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@@ -124,8 +124,8 @@ datum/map_template/ruin/lavaland/ash_walker
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id = "hierophant"
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description = "A strange, square chunk of metal of massive size. Inside awaits only death and many, many squares."
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suffix = "lavaland_surface_hierophant.dmm"
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allow_duplicates = FALSE
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always_place = TRUE
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allow_duplicates = FALSE
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/datum/map_template/ruin/lavaland/blood_drunk_miner
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name = "Blood-Drunk Miner"
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