From bdd417ada0d09c19b53ec0d8fa98798849789517 Mon Sep 17 00:00:00 2001 From: Code-Lyoko0 Date: Fri, 19 Apr 2024 12:07:23 -0500 Subject: [PATCH] blob now plays the biohazard alarm like other biohazards (#25118) --- code/modules/events/blob_spawn.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/events/blob_spawn.dm b/code/modules/events/blob_spawn.dm index 544d9ac1e96..1fbc9a4a0b9 100644 --- a/code/modules/events/blob_spawn.dm +++ b/code/modules/events/blob_spawn.dm @@ -5,7 +5,7 @@ /datum/event/blob/announce(false_alarm) if(successSpawn || false_alarm) - GLOB.major_announcement.Announce("Unknown biological growth detected aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/AI/outbreak_blob.ogg') + GLOB.major_announcement.Announce("Unknown biological growth detected aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/effects/siren-spooky.ogg', new_sound2 = 'sound/AI/outbreak_blob.ogg') else log_and_message_admins("Warning: Could not spawn any mobs for event Blob")