Added Crisis and Surgeon modules, removed Medical module, added Construction module, altered Mining and Engineering modules.

Conflicts:
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
This commit is contained in:
Zuhayr
2014-07-05 16:48:59 +09:30
committed by ZomgPonies
parent cda07c694d
commit bdfc7ef719
8 changed files with 191 additions and 53 deletions
@@ -126,11 +126,47 @@
icon_state = "folded"
w_class = 4.0 // Can't be put in backpacks. Oh well.
attack_self(mob/user)
/obj/item/roller/attack_self(mob/user)
var/obj/structure/stool/bed/roller/R = new /obj/structure/stool/bed/roller(user.loc)
R.add_fingerprint(user)
del(src)
/obj/item/roller/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W,/obj/item/roller_holder))
var/obj/item/roller_holder/RH = W
if(!RH.held)
user << "\blue You collect the roller bed."
src.loc = RH
RH.held = src
return
..()
/obj/item/roller_holder
name = "roller bed rack"
desc = "A rack for carrying a collapsed roller bed."
icon = 'icons/obj/rollerbed.dmi'
icon_state = "folded"
var/obj/item/roller/held
/obj/item/roller_holder/New()
..()
held = new /obj/item/roller(src)
/obj/item/roller_holder/attack_self(mob/user as mob)
if(!held)
user << "\blue The rack is empty."
return
user << "\blue You deploy the roller bed."
var/obj/structure/stool/bed/roller/R = new /obj/structure/stool/bed/roller(user.loc)
R.add_fingerprint(user)
del(held)
held = null
/obj/structure/stool/bed/roller/Move()
..()
if(buckled_mob)