diff --git a/code/game/gamemodes/miniantags/guardian/guardian.dm b/code/game/gamemodes/miniantags/guardian/guardian.dm
index 2b3e3bd9149..9be64bfc1d0 100644
--- a/code/game/gamemodes/miniantags/guardian/guardian.dm
+++ b/code/game/gamemodes/miniantags/guardian/guardian.dm
@@ -46,7 +46,6 @@
/mob/living/simple_animal/hostile/guardian/Life() //Dies if the summoner dies
..()
- updatehudhealth()
if(summoner)
if(summoner.stat == DEAD)
src << "Your summoner has died!"
@@ -85,7 +84,7 @@
summoner.death()
-/mob/living/simple_animal/hostile/guardian/proc/updatehudhealth()
+/mob/living/simple_animal/hostile/guardian/handle_hud_icons_health()
if(summoner)
var/resulthealth
if(iscarbon(summoner))
@@ -107,7 +106,6 @@
if(summoner.stat == UNCONSCIOUS)
summoner << "Your body can't take the strain of sustaining [src] in this condition, it begins to fall apart!"
summoner.adjustCloneLoss(damage/2)
- updatehudhealth()
/mob/living/simple_animal/hostile/guardian/ex_act(severity, target)
switch (severity)
@@ -134,7 +132,7 @@
return
if(!summoner) return
if(loc == summoner)
- forceMove(summoner)
+ forceMove(get_turf(summoner))
src.client.eye = loc
cooldown = world.time + 30
@@ -262,7 +260,7 @@
if(toggle)
if(ishuman(target) && !summoner)
spawn(0)
- new /obj/effect/hallucination/delusion(target.loc,target,force_kind="custom",duration=200,skip_nearby=0, custom_icon = src.icon_state, custom_icon_file = src.icon)
+ new /obj/effect/hallucination/delusion(target.loc, target, force_kind="custom", duration=200, skip_nearby=0, custom_icon = src.icon_state, custom_icon_file = src.icon)
else
if(prob(45))
if(istype(target, /atom/movable))
diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm
index 34b74aff54d..d9ad186fed6 100644
--- a/code/modules/flufftext/Hallucination.dm
+++ b/code/modules/flufftext/Hallucination.dm
@@ -325,10 +325,10 @@ Gunshots/explosions/opening doors/less rare audio (done)
/obj/effect/hallucination/delusion
var/list/image/delusions = list()
-/obj/effect/hallucination/delusion/New(loc,mob/living/carbon/T,force_kind = null , duration = 300,skip_nearby = 1, custom_icon = null, custom_icon_file = null)
+/obj/effect/hallucination/delusion/New(loc,mob/living/carbon/T, force_kind = null , duration = 300,skip_nearby = 1, custom_icon = null, custom_icon_file = null)
target = T
var/image/A = null
- var/kind = force_kind ? force_kind : pick("clown","corgi","carp","skeleton","demon")
+ var/kind = force_kind ? force_kind : pick("clown", "corgi", "carp", "skeleton", "demon")
for(var/mob/living/carbon/human/H in living_mob_list)
if(H == target)
continue