Changed how 'greater' effects are picked, now it's var-based, not type-based.

That'll let 'greater' and 'lesser' viruses pick low-stage symptoms from same pool without duplicating them.
Also sorted effect datums by stage in effect.dm.
This commit is contained in:
Chinsky
2013-06-09 14:27:41 +04:00
parent 7a8a822a92
commit be8ca60280
2 changed files with 140 additions and 156 deletions
+7 -2
View File
@@ -11,14 +11,18 @@
var/antigen = 0 // 16 bits describing the antigens, when one bit is set, a cure with that bit can dock here
var/max_stage = 4
/datum/disease2/disease/New()
uniqueID = rand(0,10000)
..()
/datum/disease2/disease/proc/makerandom(var/greater=0)
for(var/i=1 ; i <= max_stage ; i++ )
var/datum/disease2/effectholder/holder = new /datum/disease2/effectholder
holder.stage = i
if(greater)
holder.getrandomeffect_greater()
holder.getrandomeffect(2)
else
holder.getrandomeffect_lesser()
holder.getrandomeffect()
effects += holder
uniqueID = rand(0,10000)
infectionchance = rand(1,10)
@@ -76,6 +80,7 @@
disease.spreadtype = spreadtype
disease.stageprob = stageprob
disease.antigen = antigen
disease.uniqueID = uniqueID
for(var/datum/disease2/effectholder/holder in effects)
var/datum/disease2/effectholder/newholder = new /datum/disease2/effectholder
newholder.effect = new holder.effect.type
+133 -154
View File
@@ -13,19 +13,12 @@
if(happensonce == 1)
happensonce = -1
/datum/disease2/effectholder/proc/getrandomeffect_greater()
/datum/disease2/effectholder/proc/getrandomeffect(var/badness = 1)
var/list/datum/disease2/effect/list = list()
for(var/e in (typesof(/datum/disease2/effect/greater) - /datum/disease2/effect/greater))
var/datum/disease2/effect/f = new e
if(f.stage == src.stage)
list += f
effect = pick(list)
chance = rand(1,6)
/datum/disease2/effectholder/proc/getrandomeffect_lesser()
var/list/datum/disease2/effect/list = list()
for(var/e in (typesof(/datum/disease2/effect/lesser) - /datum/disease2/effect/lesser))
for(var/e in (typesof(/datum/disease2/effect) - /datum/disease2/effect))
var/datum/disease2/effect/f = new e
if (f.badness > badness) //we don't want such strong effects
continue
if(f.stage == src.stage)
list += f
effect = pick(list)
@@ -39,16 +32,22 @@
multiplier = rand(1,effect.maxm)
/datum/disease2/effectholder/proc/majormutate()
getrandomeffect_greater()
getrandomeffect(2)
////////////////////////////////////////////////////////////////
////////////////////////EFFECTS/////////////////////////////////
////////////////////////////////////////////////////////////////
/datum/disease2/effect
var/chance_maxm = 100
var/chance_maxm = 50
var/name = "Blanking effect"
var/stage = 4
var/maxm = 1
var/badness = 1
proc/activate(var/mob/living/carbon/mob,var/multiplier)
proc/deactivate(var/mob/living/carbon/mob)
////////////////////////SPECIAL/////////////////////////////////
/datum/disease2/effect/alien
name = "Unidentified Foreign Body"
stage = 4
@@ -65,113 +64,47 @@
mob:gib()
del D
/datum/disease2/effect/greater/gibbingtons
name = "Gibbingtons Syndrome"
stage = 4
activate(var/mob/living/carbon/mob,var/multiplier)
mob.gib()
/datum/disease2/effect/greater/radian
name = "Radian's syndrome"
stage = 4
maxm = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.radiation += (2*multiplier)
u
/datum/disease2/effect/greater/toxins
name = "Hyperacid Syndrome"
stage = 3
maxm = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.adjustToxLoss((2*multiplier))
/datum/disease2/effect/greater/scream
name = "Random screaming syndrome"
stage = 2
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*scream")
/datum/disease2/effect/greater/drowsness
name = "Automated sleeping syndrome"
stage = 2
activate(var/mob/living/carbon/mob,var/multiplier)
mob.drowsyness += 10
/datum/disease2/effect/greater/shakey
name = "World Shaking syndrome"
stage = 3
maxm = 3
activate(var/mob/living/carbon/mob,var/multiplier)
shake_camera(mob,5*multiplier)
/datum/disease2/effect/greater/deaf
name = "Hard of hearing syndrome"
stage = 4
activate(var/mob/living/carbon/mob,var/multiplier)
mob.ear_deaf += 20
/datum/disease2/effect/invisible
name = "Waiting Syndrome"
stage = 1
activate(var/mob/living/carbon/mob,var/multiplier)
return
/datum/disease2/effect/greater/telepathic
name = "Telepathy Syndrome"
stage = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.mutations |= 512
////////////////////////STAGE 4/////////////////////////////////
/datum/disease2/effect/greater/monkey
/datum/disease2/effect/gibbingtons
name = "Gibbingtons Syndrome"
stage = 4
badness = 2
activate(var/mob/living/carbon/mob,var/multiplier)
mob.gib()
/datum/disease2/effect/radian
name = "Radian's syndrome"
stage = 4
maxm = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.radiation += (2*multiplier)
/datum/disease2/effect/deaf
name = "Hard of hearing syndrome"
stage = 4
activate(var/mob/living/carbon/mob,var/multiplier)
mob.ear_deaf += 20
/datum/disease2/effect/monkey
name = "Monkism syndrome"
stage = 4
badness = 2
activate(var/mob/living/carbon/mob,var/multiplier)
if(istype(mob,/mob/living/carbon/human))
var/mob/living/carbon/human/h = mob
h.monkeyize()
/datum/disease2/effect/greater/sneeze
name = "Coldingtons Effect"
stage = 1
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*sneeze")
if (prob(50))
var/obj/effect/decal/cleanable/mucus/M = new(get_turf(mob))
M.virus2 = mob.virus2.Copy()
/datum/disease2/effect/greater/gunck
name = "Flemmingtons"
stage = 1
activate(var/mob/living/carbon/mob,var/multiplier)
mob << "\red Mucous runs down the back of your throat."
/datum/disease2/effect/greater/killertoxins
name = "Toxification syndrome"
stage = 4
activate(var/mob/living/carbon/mob,var/multiplier)
mob.adjustToxLoss(15)
/datum/disease2/effect/greater/hallucinations
name = "Hallucinational Syndrome"
stage = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.hallucination += 25
/datum/disease2/effect/greater/sleepy
name = "Resting syndrome"
stage = 2
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*collapse")
/datum/disease2/effect/greater/mind
name = "Lazy mind syndrome"
stage = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.setBrainLoss(50)
/datum/disease2/effect/greater/suicide
/datum/disease2/effect/suicide
name = "Suicidal syndrome"
stage = 4
badness = 2
activate(var/mob/living/carbon/mob,var/multiplier)
mob.suiciding = 1
//instead of killing them instantly, just put them at -175 health and let 'em gasp for a while
@@ -181,92 +114,138 @@ u
spawn(200) //in case they get revived by cryo chamber or something stupid like that, let them suicide again in 20 seconds
mob.suiciding = 0
// lesser syndromes, partly just copypastes
/datum/disease2/effect/killertoxins
name = "Toxification syndrome"
stage = 4
activate(var/mob/living/carbon/mob,var/multiplier)
mob.adjustToxLoss(15*multiplier)
/datum/disease2/effect/lesser
chance_maxm = 10
////////////////////////STAGE 3/////////////////////////////////
/datum/disease2/effect/lesser/mind
/datum/disease2/effect/toxins
name = "Hyperacid Syndrome"
stage = 3
maxm = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.adjustToxLoss((2*multiplier))
/datum/disease2/effect/shakey
name = "World Shaking syndrome"
stage = 3
maxm = 3
activate(var/mob/living/carbon/mob,var/multiplier)
shake_camera(mob,5*multiplier)
/datum/disease2/effect/telepathic
name = "Telepathy Syndrome"
stage = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.mutations |= 512
/datum/disease2/effect/mind
name = "Lazy mind syndrome"
stage = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.setBrainLoss(20)
if(istype(mob, /mob/living/carbon/human))
var/mob/living/carbon/human/H = mob
var/datum/organ/internal/brain/B = H.internal_organs["brain"]
B.take_damage(5)
else
mob.setBrainLoss(50)
/datum/disease2/effect/lesser/drowsy
name = "Bedroom Syndrome"
stage = 2
/datum/disease2/effect/hallucinations
name = "Hallucinational Syndrome"
stage = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.drowsyness = 5
mob.hallucination += 25
/datum/disease2/effect/lesser/deaf
/datum/disease2/effect/deaf
name = "Hard of hearing syndrome"
stage = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.ear_deaf = 5
/datum/disease2/effect/lesser/gunck
name = "Flemmingtons"
stage = 1
/datum/disease2/effect/giggle
name = "Uncontrolled Laughter Effect"
stage = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob << "\red Mucous runs down the back of your throat."
mob.say("*giggle")
/datum/disease2/effect/lesser/radian
name = "Radian's syndrome"
stage = 4
maxm = 3
/datum/disease2/effect/groan
name = "Groaning Syndrome"
stage = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.radiation += 1
mob.say("*groan")
////////////////////////STAGE 2/////////////////////////////////
/datum/disease2/effect/lesser/sneeze
name = "Coldingtons Effect"
stage = 1
/datum/disease2/effect/scream
name = "Random screaming syndrome"
stage = 2
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*sneeze")
mob.say("*scream")
/datum/disease2/effect/lesser/cough
/datum/disease2/effect/drowsness
name = "Automated sleeping syndrome"
stage = 2
activate(var/mob/living/carbon/mob,var/multiplier)
mob.drowsyness += 10
/datum/disease2/effect/drowsy
name = "Bedroom Syndrome"
stage = 2
activate(var/mob/living/carbon/mob,var/multiplier)
mob.drowsyness = 5
/datum/disease2/effect/sleepy
name = "Resting syndrome"
stage = 2
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*collapse")
/datum/disease2/effect/cough
name = "Anima Syndrome"
stage = 2
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*cough")
/datum/disease2/effect/lesser/hungry
/datum/disease2/effect/hungry
name = "Appetiser Effect"
stage = 2
activate(var/mob/living/carbon/mob,var/multiplier)
mob.nutrition = max(0, mob.nutrition - 200)
/datum/disease2/effect/lesser/groan
name = "Groaning Syndrome"
stage = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*groan")
/datum/disease2/effect/lesser/scream
name = "Loudness Syndrome"
stage = 4
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*scream")
/datum/disease2/effect/lesser/drool
name = "Saliva Effect"
stage = 1
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*drool")
/datum/disease2/effect/lesser/fridge
/datum/disease2/effect/fridge
name = "Refridgerator Syndrome"
stage = 2
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*shiver")
/datum/disease2/effect/lesser/twitch
////////////////////////STAGE 1/////////////////////////////////
/datum/disease2/effect/sneeze
name = "Coldingtons Effect"
stage = 1
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*sneeze")
if (prob(50))
var/obj/effect/decal/cleanable/mucus/M = new(get_turf(mob))
M.virus2 = mob.virus2.Copy()
/datum/disease2/effect/gunck
name = "Flemmingtons"
stage = 1
activate(var/mob/living/carbon/mob,var/multiplier)
mob << "\red Mucous runs down the back of your throat."
/datum/disease2/effect/drool
name = "Saliva Effect"
stage = 1
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*drool")
/datum/disease2/effect/twitch
name = "Twitcher"
stage = 1
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*twitch")
/datum/disease2/effect/lesser/giggle
name = "Uncontrolled Laughter Effect"
stage = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*giggle")