Alarm system tweaks

This commit is contained in:
Markolie
2015-08-02 19:20:37 +02:00
parent 73e94b5dc4
commit be9ea0b540
8 changed files with 12 additions and 28 deletions
+3 -15
View File
@@ -99,26 +99,14 @@
fire = 1 //used for firedoor checks
updateicon()
mouse_opacity = 0
for(var/obj/machinery/door/firedoor/D in all_doors)
if(!D.blocked)
if(D.operating)
D.nextstate = CLOSED
else if(!D.density)
spawn()
D.close()
air_doors_close()
/area/proc/fire_reset()
if (fire)
fire = 0 //used for firedoor checks
updateicon()
mouse_opacity = 0
for(var/obj/machinery/door/firedoor/D in all_doors)
if(!D.blocked)
if(D.operating)
D.nextstate = OPEN
else if(D.density)
spawn(0)
D.open()
air_doors_open()
/area/proc/readyalert()
if(!eject)
@@ -162,7 +150,7 @@
D.nextstate = OPEN
else if(D.density)
spawn(0)
D.open()
D.open()
return
/area/proc/updateicon()